// This file is generated automatically. All manually added changes will be removed when running the Converter. // Map 018-2-8: Heroes Hold SS - B3F conf 018-2-8,108,60,0 script #018-2-8_108_60 NPC_CHEST,{ TreasureBox(); specialeffect(.dir == 0 ? 24 : 25, AREA, getnpcid()); // closed ? opening : closing close; OnInit: .distance=3; end; } 018-2-8,113,57,0 script #018-2-8_113_57 NPC_HIDDEN,{ end; OnDisable: delcells "018-2-8_113_57"; end; OnEnable: OnInit: setcells "018-2-8", 113, 57, 115, 57, 1, "018-2-8_113_57"; } 018-2-8,113,64,0 script #018-2-8_113_64 NPC_HIDDEN,{ end; OnDisable: delcells "018-2-8_113_64"; end; OnEnable: OnInit: setcells "018-2-8", 113, 64, 115, 64, 1, "018-2-8_113_64"; } 018-2-8,89,35,0 script #018-2-8_89_35 NPC_HIDDEN,{ end; OnDisable: delcells "018-2-8_89_35"; end; OnEnable: OnInit: setcells "018-2-8", 89, 35, 91, 35, 1, "018-2-8_89_35"; } 018-2-8,69,47,0 script #018-2-8_69_47 NPC_HIDDEN,{ end; OnDisable: delcells "018-2-8_69_47"; end; OnEnable: OnInit: setcells "018-2-8", 69, 47, 69, 49, 1, "018-2-8_69_47"; }