// TMW2 Script. // Author: // Jesusalva // Description: // Part of Helena's quest // Gives spoilers about what Jesusalva plans on doing with Bryant 015-2,28,199,0 script Helena's Teammate NPC_ORC,{ .@q=getq(HurnscaldQuest_Bandits); if (.@q == 5) goto L_SilverKey; if (.@q == 6) goto L_BanditLord; mesn; mesq lg("Welcome."); mesq l("This small island is a good place to rest, as the monsters here are not very threatening."); close; L_SilverKey: mesn; mesq l("Don't say anything, I can smell the scent of Helena's hair on you."); next; inventoryplace SilverKey, 1, PiberriesInfusion, 3; getitem SilverKey, 1; getitem PiberriesInfusion, 3; setq HurnscaldQuest_Bandits, 6; mesn; mesq l("I guess she sent you to kill another Bandit Lord, right? I'll give you the key for his room."); next; mesn; mesq l("It is pretty close to this island. I advise you to use a good weapon, like a well-made sword, and heal yourself often."); next; mesn; mesq l("I gave you 3 @@. Use them in this fight, or you're doomed to fail.", getitemlink(PiberriesInfusion)); close; L_BanditLord: mesn; mesq l("What are you waiting for? Go kill the bandit lord."); next; mesn strcharinfo(0); select l("I'm going, don't worry."), l("There was nobody on the Bandit Lord's room."); if (@menu == 1) close; mes ""; mesn; mesq l("...Have you even gone there yet?"); next; mesn; mesq l("This is not The Mana World. My name is not Bryant."); next; mesn; mesq l("In fact, Bryant is my brother, and he lives in a cave, and he probably has a high level quest too, but that's not important now."); next; mesn; mesq l("Go kill the Bandit Lord!"); close; OnInit: .@npcId = getnpcid(.name$); setunitdata(.@npcId, UDT_HEADTOP, FairyHat); setunitdata(.@npcId, UDT_HEADMIDDLE, ForestArmor); setunitdata(.@npcId, UDT_HEADBOTTOM, JeansChaps); setunitdata(.@npcId, UDT_WEAPON, DeepBlackBoots); setunitdata(.@npcId, UDT_HAIRSTYLE, 24); setunitdata(.@npcId, UDT_HAIRCOLOR, 1); .sex = G_MALE; .distance = 5; end; }