// TMW2 scripts. // Authors: // Jesusalva // Description: // Sagratha // SaggyScoreUpdate( amount ) function script SaggyScoreUpdate { .@val=getarg(0); SAGRATHA_SCORE=max(-50, min(50, SAGRATHA_SCORE+.@val)); return; } function script SaggyMobCount { switch (killedrid) { // She gets angry case Mouboo: case AlphaMouboo: SaggyScoreUpdate(-5); break; case Pollet: case Fluffy: case IcedFluffy: SaggyScoreUpdate(-3); break; case Squirrel: case SpringSquirrel: case LofSquirrel: case FrozenSquirrel: case FairysSquirrel: case Pinkie: SaggyScoreUpdate(-2); break; // She may get happy. Who knows. case ViciousSquirrel: case WickedMushroom: case Bluepar: case BlackScorpion: case AngryScorpion: case AngryRedScorpion: SaggyScoreUpdate(any(0,0,1)); break; } return; } 014-5-1,33,37,0 script Sagratha NPC_SAGRATHA,{ goodbye; end; OnInit: .distance=5; npcsit; end; OnInstanceInit: disablenpc instance_npcname(.name$); end; }