// TMW-2 Script // Author: // Saulc // Jesusalva // Description: // Hurnscald doesn't have a well 014-3,151,117,0 script Fountain#Hurns NPC_NO_SPRITE,{ if (ST_TIER == 5 && gettimetick(2) < QUEST_ELEVARTEMPO) goto L_Tier2; mes col("There is fresh water here. I could use it to fill a bottle.", 9); mes col("But I probably should not do it. It might be poisoned!", 9); close; // TODO FIXME: We don't have a "Hurnscald" water, and we might add // Mahed or Mahad, another well master (Mehoud? Muhoud?) input .@count; if (.@count == 0) close; .@Cost = .@count * .COST_PER_BOTTLE; .@empty = countitem("EmptyBottle"); if (.@empty < .@count) goto L_NotEnoughBottles; if (Zeny < .@Cost) goto L_NotEnoughMoney; getinventorylist; inventoryplace BottleOfTonoriWater, .@count; Zeny=Zeny-.@Cost; delitem "EmptyBottle", .@count; getitem "BottleOfTonoriWater", .@count; close; L_NotEnoughBottles: mes ""; mesn; mes l("You don't have that many empty bottles!"); close; L_NotEnoughMoney: mes ""; mesn; mes l("You don't have enough gold! You need @@ gp.", .@Cost); close; L_Tier2: mesn; mes col("WHAT ARE YOU GOING TO DO?", 9); next; select l("Do nothing"), // 1 l("Drink the potion"), // 2 l("Pour the potion"), // 3 l("Wash yourself with the potion"), // 4 l("Burn the potion"), // 5 l("Drink the potion, and say magic words"), // 6 l("Say magic words"), // 7 l("Do a weird dance"), // 8 l("Blame Saulc"); // 9 mes ""; if (@menu == 1) close; if (@menu == 3) goto L_Tier2Ok; if (@menu <= 6) goto L_Failed; if (@menu == 9) mes col("Whatever you're blaming Saulc about, this one time, he is innocent.", 9); mes col("Nothing happens.", 9); close; L_Failed: mesn strcharinfo(0); mesq l("Ah no... That's not what I had to do... I wasted the potion..."); QUEST_ELEVARTEMPO=gettimetick(2); close; L_Tier2Ok: mes col("You pour the whole potion on the fountain.", 9); next; mes col("You hear birds singing! That is what you had to do!", 9); next; mes col("Your body starts to glow. You're not sure why, the fountain did that!", 9); next; mesn; mes l("I am the Magic Fountain of Hurnscald. You look qualified."); next; mesn; mes l("Your next step is to get the book of the Second Sage Of Fate."); next; mesn; mes l("I predict you're closer to find the Secret Of Mana, and therefore, be part on saving our world."); next; mesn; mes l("I will empower you with raw mana, and your time will start running out again."); next; // 4~6 minutes to finish in average. Each level grants 4~6 extra seconds. QUEST_ELEVARTEMPO=gettimetick(2)+rand((BaseLevel*4),(BaseLevel*6)); ST_TIER=6; // Ref. 240 xp. You will be penalized with 1 xp for over-level. (waw...) if (BaseLevel < 300) getexp 300-BaseLevel, 0; mesn; mesq l("Run like the wind, @@! For you shall have only @@ to finish the ritual!", strcharinfo(0), FuzzyTime(QUEST_ELEVARTEMPO,2,2)); close; OnInit: .COST_PER_BOTTLE = 0; .sex = G_OTHER; .distance = 7; .@npcId = getnpcid(0, .name$); // Check items.xml for info about this setunitdata(.@npcId, UDT_HEADTOP, InfantryHelmet); setunitdata(.@npcId, UDT_HEADMIDDLE, SailorShirt); setunitdata(.@npcId, UDT_HEADBOTTOM, RaidTrousers); setunitdata(.@npcId, UDT_HAIRSTYLE, 7); setunitdata(.@npcId, UDT_HAIRCOLOR, 17); end; }