// TMW-2 Script // Author: // Saulc // Jesusalva // Description: // Hurnscald doesn't have a well 014-3,151,117,0 script Fountain#Hurns NPC_NO_SPRITE,{ mes col("There is fresh water here. I could use it to fill a bottle.", 9); mes col("But I probably should not do it. It might be poisoned!", 9); close; // TODO FIXME: We don't have a "Hurnscald" water, and we might add // Mahed or Mahad, another well master (Mehoud? Muhoud?) input .@count; if (.@count == 0) close; .@Cost = .@count * .COST_PER_BOTTLE; .@empty = countitem("EmptyBottle"); if (.@empty < .@count) goto L_NotEnoughBottles; if (Zeny < .@Cost) goto L_NotEnoughMoney; getinventorylist; inventoryplace BottleOfTonoriWater, .@count; Zeny=Zeny-.@Cost; delitem "EmptyBottle", .@count; getitem "BottleOfTonoriWater", .@count; close; L_NotEnoughBottles: mes ""; mesn; mes l("You don't have that many empty bottles!"); close; L_NotEnoughMoney: mes ""; mesn; mes l("You don't have enough gold! You need @@ gp.", .@Cost); close; OnInit: .COST_PER_BOTTLE = 0; .sex = G_MALE; .distance = 7; .@npcId = getnpcid(0, .name$); // Check items.xml for info about this setunitdata(.@npcId, UDT_HEADTOP, InfantryHelmet); setunitdata(.@npcId, UDT_HEADMIDDLE, SailorShirt); setunitdata(.@npcId, UDT_HEADBOTTOM, RaidTrousers); setunitdata(.@npcId, UDT_HAIRSTYLE, 7); setunitdata(.@npcId, UDT_HAIRCOLOR, 17); end; }