// TMW2 scripts. // Author: // Crazyfefe // Saulc // Note: script works, but one may argue it is not complete 003-8,28,30,0 script Jhedia NPC_ELVEN_FEMALE,{ .Item1 = IronOre; //7 .Item2 = Coal; //11 .GP = 8500; .ItemCreate = IronIngot; function quest_create { speech S_FIRST_BLANK_LINE | S_LAST_NEXT, l("How many ingots do you want to make?"); input @amount; if (countitem("Iron Ore") >= @amount * 7 && countitem("Coal") >= @amount * 11 && Zeny >= 8500 * @amount) { delitem .Item1, @amount * 7; delitem .Item2, @amount * 11; Zeny = Zeny - @amount * .GP; getitem .ItemCreate, @amount; close; } speech S_FIRST_BLANK_LINE,// | S_LAST_NEXT, l("You don't have enough material."); close; } speech S_FIRST_BLANK_LINE | S_LAST_NEXT, l("Hello! Do you want to craft @@? For that i will need 7 @@, 11 @@ and @@ gp.", getitemlink(.ItemCreate),getitemlink(.Item1),getitemlink(.Item2),.GP); do { .@karim = getq(Karim_Quest); select l("Yes"), menuaction(l("Quit")); switch (@menu) { case 1: quest_create; break; } } while (@menu != 2); closedialog; goodbye; close; OnTimer1000: domovestep; OnInit: initpath "move", 28, 30,//C "dir", DOWN, 0, "wait", 70, 0, "move", 35, 28,//D "dir", DOWN, 0, "wait", 10, 0, "move", 30, 29,//B "dir", UP, 0, "wait", 4, 0, "move", 36, 36,//H "dir", LEFT, 0, "wait", 2, 0, "move", 27, 29,//A "dir", UP, 0, "wait", 10, 0, "move", 30, 34,//K "dir", UP, 0, "wait", 13, 0, "move", 27, 29,//A "dir", UP, 0, "wait", 14, 0, "move", 39, 31,//G "dir", UP, 0, "wait", 25, 0, "move", 30, 29,//B "dir", UP, 0, "wait", 11, 0, "move", 26, 42,//M "dir", UP, 0, "wait", 8, 0, "move", 30, 29,//B "dir", UP, 0, "wait", 7, 0, "move", 39, 36,//I "dir", RIGHT, 0, "wait", 2, 0, "move", 35, 31,//F "dir", UP, 0, "wait", 1, 0, "move", 27, 29,//A "dir", UP, 0, "wait", 15, 0, "move", 29, 38,//L "dir", DOWN, 0, "wait", 21, 0, "move", 30, 29,//B "dir", UP, 0, "wait", 10, 0, "move", 39, 28,//E "dir", DOWN, 0, "wait", 13, 0, "move", 28, 34,//J "dir", UP, 0, "wait", 10, 0, "move", 30, 29,//B "dir", UP, 0, "wait", 1, 0, "move", 29, 42,//N "dir", UP, 0, "wait", 16, 0, "move", 27, 29,//A "dir", UP, 0, "wait", 6, 0; initialmove; initnpctimer; .distance = 5; }