// TMW2 Scripts // Author: // 4144 // Jesusalva // Description: // Arena for Duels and PVP (003-13,31,31) 003-5,33,37,0 script Arnea NPC_ELF_F,{ if (DESTROY_ME) { DESTROY_ME=0; instance_destroy(DESTROY_MY_ID); } mesn; mesq l("Welcome to the Arena. Select your action"); menu l("Create new arena"), L_NewArena, l("Join existing arena"), L_JoinArena, l("Information"), L_Info, l("Leave"), L_Quit; L_NewArena: mes ""; mesn; if (Zeny < .price) { mesq l("You need @@ GP to use this arena.", .price); } else { mesq l("Okay, which arena will you rent? Cost is @@ GP.", .price); menu rif($@ARENA_INSTANCES[0] < 0, l("Arena 1")), -, rif($@ARENA_INSTANCES[1] < 0, l("Arena 2")), -, rif($@ARENA_INSTANCES[2] < 0, l("Arena 3")), -, rif($@ARENA_INSTANCES[3] < 0, l("Arena 4")), -, rif($@ARENA_INSTANCES[4] < 0, l("Arena 5")), -, l("Give Up"), L_Quit; mes (@menu-1); .@ARENA_INSTID = instance_create("003-13@arenax"+(@menu), 0, IOT_NONE); if (.@ARENA_INSTID >= 0) { mes "new instance id: " + str(.@ARENA_INSTID); .@instanceMapName$ = instance_attachmap("003-13", .@ARENA_INSTID, 0, "003-13@a" + (@menu-1)); if (.@instanceMapName$ == "") { mes "Error: instance attach map error"; } else { mes "Attached instance map name: " + .@instanceMapName$; instance_set_timeout(1000000, 1000000, .@ARENA_INSTID); instance_init(.@ARENA_INSTID); set Zeny, Zeny-1000; $@ARENA_INSTANCES[@menu-1]=getcharid(3); } } else { mes l("An error happened."); } } goto L_Quit; L_Info: mes "npc name: " + .name$; mes "npc ext name: " + .extname$; mes "npc id: " + .id; mes "npc parent id: " + .parent; mes "npc src id: " + .srcId; mes "char id 3: " + getcharid(3); if (instance_id() >= 0) mes "instance id: " + instance_id(); close; L_JoinArena: mes ""; mesn; if (Zeny < .price) { mesq l("You need @@ GP to use this arena.", .price); } else { mesq l("Okay, which arena will you join? Cost is @@ GP.", .price); //menu // rif(has_instance2("003-5@0") >= 0, l("Arena 1")), -, // rif(has_instance2("003-5@1") >= 0, l("Arena 2")), -, // rif(has_instance2("003-5@2") >= 0, l("Arena 3")), -, // rif(has_instance2("003-5@3") >= 0, l("Arena 4")), -, // rif(has_instance2("003-5@4") >= 0, l("Arena 5")), -, // l("Give Up"), L_Quit; menu rif($@ARENA_INSTANCES[0] > 0, l("Arena 1")), -, rif($@ARENA_INSTANCES[1] > 0, l("Arena 2")), -, rif($@ARENA_INSTANCES[2] > 0, l("Arena 3")), -, rif($@ARENA_INSTANCES[3] > 0, l("Arena 4")), -, rif($@ARENA_INSTANCES[4] > 0, l("Arena 5")), -, l("Give Up"), L_Quit; warp "003-13@a"+(@menu-1), 31,31; set Zeny, Zeny-.price; //instance_warpall("003-13@a"+@menu, 30, 31); // Only use while in instance } close; L_Quit: close; OnInit: .@npcId = getnpcid(0, "Arnea"); setunitdata(.@npcId, UDT_HEADTOP, 2907); setunitdata(.@npcId, UDT_HEADMIDDLE, 1305); setunitdata(.@npcId, UDT_HEADBOTTOM, 2204); setunitdata(.@npcId, UDT_WEAPON, 3509); setunitdata(.@npcId, UDT_HAIRSTYLE, 14); setunitdata(.@npcId, UDT_HAIRCOLOR, 18); .sex = G_FEMALE; .distance = 5; .alwaysVisible = true; .price=1000; // test instance id setarray $@ARENA_INSTANCES, -1,-1,-1,-1,-1; // Controls Owners setarray $@ARENA_INFOS$, "","","","",""; // Controls Owners end; OnInstanceInit: .@npcId = getnpcid(0, instance_npcname(.name$)); setunitdata(.@npcId, UDT_HEADTOP, 2907); setunitdata(.@npcId, UDT_HEADMIDDLE, 1305); setunitdata(.@npcId, UDT_HEADBOTTOM, 2204); setunitdata(.@npcId, UDT_WEAPON, 3509); setunitdata(.@npcId, UDT_HAIRSTYLE, 14); setunitdata(.@npcId, UDT_HAIRCOLOR, 18); end; }