// TMW2 Scripts // Author: // 4144 // Jesusalva // Description: // Arena for Duels and PVP (temporary map) 003-5,33,37,0 script Arnea NPC_ELF_F,{ .@ARENA_INSTID=has_instance2("003-5@" + getcharid(3)); mesn; mesq l("Welcome to the Arena. Select your action"); switch (select("create", "warp", "info", "warp back", "delete", "back")) { case 1: if (.@ARENA_INSTID >= 0) { mes "Error: either already in instance, or not authorized."; break; } .@ARENA_INSTID = instance_create("003-5@instance", getcharid(3), IOT_CHAR); if (.@ARENA_INSTID < 0) { mes "Error: creating instance"; break; } mes "new instance id: " + str(.@ARENA_INSTID); .@instanceMapName$ = instance_attachmap("003-5", .@ARENA_INSTID, 0, "003-5@" + getcharid(3)); if (.@instanceMapName$ == "") { mes "Error: instance attach map error"; break; } mes "Attached instance map name: " + .@instanceMapName$; instance_set_timeout(1000000, 1000000, .@ARENA_INSTID); instance_init(.@ARENA_INSTID); break; case 2: warp "003-5@" + getcharid(3), 30, 31; break; case 3: mes "npc name: " + .name$; mes "npc ext name: " + .extname$; mes "npc id: " + .id; mes "npc parent id: " + .parent; mes "npc src id: " + .srcId; mes "char id 3: " + getcharid(3); mes "instance id: " + .@ARENA_INSTID; if (instance_id() >= 0) { mes "npc1 in instance named: " + instance_npcname("npc1"); .@npcId = getnpcid(0, instance_npcname(.name$)); setunitdata(.@npcId, UDT_HEADTOP, 2907); setunitdata(.@npcId, UDT_HEADMIDDLE, 1305); setunitdata(.@npcId, UDT_HEADBOTTOM, 2204); setunitdata(.@npcId, UDT_WEAPON, 3509); setunitdata(.@npcId, UDT_HAIRSTYLE, 14); setunitdata(.@npcId, UDT_HAIRCOLOR, 18); } else { mes "npc1 not in instance"; } break; case 4: warp "003-5", 30, 31; break; case 5: if (.@ARENA_INSTID < 0) { mes "Error: 003-5 instance was not created"; break; } instance_destroy(.@ARENA_INSTID); break; case 6: break; } close; OnInit: .@npcId = getnpcid(0, "Arnea"); setunitdata(.@npcId, UDT_HEADTOP, 2907); setunitdata(.@npcId, UDT_HEADMIDDLE, 1305); setunitdata(.@npcId, UDT_HEADBOTTOM, 2204); setunitdata(.@npcId, UDT_WEAPON, 3509); setunitdata(.@npcId, UDT_HAIRSTYLE, 14); setunitdata(.@npcId, UDT_HAIRCOLOR, 18); .sex = G_FEMALE; .distance = 5; .alwaysVisible = true; // test instance id end; OnInstanceInit: .@npcId = getnpcid(0, instance_npcname(.name$)); setunitdata(.@npcId, UDT_HEADTOP, 2907); setunitdata(.@npcId, UDT_HEADMIDDLE, 1305); setunitdata(.@npcId, UDT_HEADBOTTOM, 2204); setunitdata(.@npcId, UDT_WEAPON, 3509); setunitdata(.@npcId, UDT_HAIRSTYLE, 14); setunitdata(.@npcId, UDT_HAIRCOLOR, 18); end; }