// TMW2 scripts. // Authors: // Jesusalva // Description: // This script controls access to Ships, fixing variables. 003-1,82,68,0 script TulimShip NPC_HIDDEN,0,0,{ OnTouch: EnterTown("Tulim"); goto L_Warp; L_Warp: warp "002-3@"+LOCATION$, 31, 28; closedialog; close; } 003-1,120,25,0 script TulimShip#M NPC_HIDDEN,0,0,{ OnTouch: EnterTown("Tulim"); goto L_Warp; L_Warp: /* Is Hurnscald already liberated? Precendence. */ if (!$HURNS_LIBDATE) { .@online=$@BG1_SIZE; if (is_gm()) dispbottom l("GMs are NOT allowed on Hurnscald Liberation day."); else if (.@online) dispbottom l("Right click on the NPC to join the Liberation Force on Hurnscald."); else dispbottom l("The ship is locked, probably unable to leave port."); if (!.@online) npctalk3 col(l("A Game Master is required to begin the Liberation Day."), 1); end; } warp "016-1@"+LOCATION$, 21, 26; closedialog; close; }