// TMW2 scripts. // Author: // Jesusalva // Notes: // TW: Tulimshar, West // TE: Tulimshar, East 003-1,56,84,0 script #Sewer-TW NPC_NO_SPRITE,{ if (getq(TulimsharQuest_Sewers) == 0 && !countitem(MirrorLakeArmor)) { dispbottom l("The sewer mouth is locked."); end; } if (BaseLevel < 25 && !countitem(MirrorLakeArmor)) end; mesc l("Descend into Tulimshar sewers?"); if (askyesno() == ASK_YES) { closedialog; warp "003-1-1", 57, 100; dispbottom l("Blame Saulc."); end; } close; } 003-1,115,111,0 script #Sewer-TE NPC_NO_SPRITE,{ if (getq(TulimsharQuest_Sewers) == 0 && !countitem(MirrorLakeArmor)) { dispbottom l("The sewer mouth is locked."); end; } if (BaseLevel < 25 && !countitem(MirrorLakeArmor)) end; mesc l("Descend into Tulimshar sewers?"); if (askyesno() == ASK_YES) { closedialog; warp "003-1-1", 143, 128; dispbottom l("Blame Saulc."); end; } close; } 003-1,73,133,0 script #ToTheater NPC_HIDDEN,0,0,{ end; OnTouch: warp "003-9-1", 27, 37; RegEasterEgg(EE_THEATER, 2); end; }