// Paladin // CR_TRUST (raise Max HP in 200 and Holy Resistance in 5%, passive) // AL_ANGELUS (DEF Increase 5% for 30s, 14x14 area for PARTY) // PR_REDEMPTIO (suicide with death penalty. Revive dead party members on a 29x29 area. Min. 1% xp. 0.01% xp penalty reduction per revive) // MER_INCAGI (raise agi and move speed. Have an HP cost.) // SM_BASH up to level 4 (+220% dmg and +20% acc). PS. If you have MP, SM_BASH is very powerful. // Warrior - Class extinct // Simply makes no sense now. // Tanker // CR_TRUST (raise Max HP in 200 and Holy Resistance in 5%, passive) // CR_AUTOGUARD (5% chance to complety block attack. Freeze you for a while. Req. Shield) // CR_DEFENDER (less damage from ranged attacks, but lowers move & attack speed. Req. Shield) - max lv 4 plz // SM_RECOVERY (insignificant HP recovery every 10s without moving. Better with higher level.) - low mp cost // Bersek // KN_AUTOCOUNTER (Counter any attack with 2x critical rate and block attack for 0.4s) // SM_ENDURE (deny stun penalty when hit, and MDEF bonus, for 10s) // SM_AUTOBERSERK (when < 25% hp, get +32% ATK and -55% VIT DEF. Drain SP and keep working even with 0 MP. Trigerrable passive.) // Ranger (Arrows) // AC_VULTURE (raise range and cth) // AC_OWL (raise 1 DEX per level) // AC_SHOWER (3x3 attack) // SN_WINDWALK (raise walking speed and flee rate on the screen area) // Sniper (guns) // GS_SNAKEEYE (passive, range and acc + 1) // GS_SINGLEACTION (passive, acc +2 and aspd +1%) // GS_INCREASING (+20 Acc, +4 Dex and +4 Agi for 60s) // GS_CHAINACTION (revolver may shoot twice)