// TMW2 Script // Author: // Jesusalva // Description: // Trickmaster of Tricksters Class 003-0,35,42,0 script Trickmaster NPC_SITTED_NINJA,{ function basicMagic; function standardMagic; function advancedMagic; mes l(".:: Trickster Class ::."); mesc l("Specialized in miscellaneous skills."); next; mesn; mesc l("You have @@ magic skill points available.", sk_points()); select l("Basic Tricks"), l("Standard Tricks"), l("Advanced Tricks"); mes ""; .@lv=@menu; do { // Display appropriate menu if (.@lv == 1) basicMagic(); else if (.@lv == 2) standardMagic(); else if (.@lv == 3) advancedMagic(); // Handle result mes ""; if (@menuret) { if (!learn_magic(@menuret)) { mesc l("You do not meet all requisites for this skill."), 1; next; } } else { closeclientdialog; } } while (@menuret); close; L_NoMagic: next; mesn; mesq l("You do not have enough magic power for these classes."); next; if ($FIRESOFSTEAM < 9) { mesn; mesq l("Besides the Magic Council, Andrei Sakar have his own Mana Stone, but I doubt he would train the likes of you, or share his Mana Stone."); next; } mesn; mesq l("Perhaps, in the city, someone knows rumors about Mana Stones and can teach you. Other than that, you're on your own."); close; function basicMagic { mes l(".:: Mana Bomb ::."); mesc l("Converts all your mana in damage. Damages all enemies in same tile."); mes ""; mes l(".:: Backsliding ::."); mesc l("Instantly jumps 5 tiles backwards."); mes ""; mes l(".:: Nature Wall ::."); mesc l("Create a natural wall under the cursor, to delay your enemies."); mes ""; mes l(".:: Archers Eye ::."); mesc l("Increase bow range and accuracy."); mes ""; mes l(".:: First Aid ::."); mesc l("Recover some HP."); mes ""; menuint l("Mana Bomb"), TMW2_MANABOMB, l("Backsliding"), TF_BACKSLIDING, l("Nature Wall"), MG_FIREWALL, l("Archers Eye"), AC_VULTURE, l("First Aid"), TMW2_FIRSTAID, l("Cancel"), 0; return; } function standardMagic { if (!MAGIC_LVL) goto L_NoMagic; mes l(".:: Free Cast ::."); mesc l("Allows to attack right after casting."); mes ""; mes l(".:: Full Throttle ::."); mesc l("An emergency skill which temporarily raises all your stats."); mes ""; mes l(".:: Sudden Attack ::."); mesc l("Instantly jumps to target and delivers an attack."); mes ""; mes l(".:: Trick Dead ::."); mesc l("Plop dead in the ground. Enemies won't attack you this way."); mes ""; menuint l("Free Cast"), SA_FREECAST, l("Full Throttle"), ALL_FULL_THROTTLE, l("Sudden Attack"), GC_DARKILLUSION, l("Trick Dead"), NV_TRICKDEAD, l("Cancel"), 0; return; } function advancedMagic { if (MAGIC_LVL < 2) goto L_NoMagic; mes l(".:: There are no skills ::."); mesc l("You can bug Jesusalva to extend the Battlefield Control skills."); mes ""; menuint l("Cancel"), 0; return; } OnInit: .sex = G_FEMALE; .distance = 5; end; }