// TMW-2 Script // Author: // Jesusalva // Description: // These statues are of great honor to whoever have their name written in them! 003-0-1,63,30,0 script Fortune Statue NPC_STATUE_BANKER,{ if (.rate_limit >= gettimetick(2)) end; .rate_limit=gettimetick(2); HallOfFortune(); close; OnInit: .sex = G_OTHER; .distance = 4; .rate_limit=0; end; } 003-0-1,53,30,0 script Strength Statue NPC_STATUE_GUARD,{ if (.rate_limit >= gettimetick(2)) end; .rate_limit=gettimetick(2); HallOfLevel(); next; HallOfJob(); close; OnInit: .sex = G_OTHER; .distance = 4; .rate_limit=0; end; } 003-0-1,56,26,0 script Hero Statue NPC_STATUE_ANDREI,{ mes l("This statue was built for memory of Andrei Sakar, the greatest hero this world has even seen."); mes l("For defending Hurnscald alone and saving all its inhabitants."); mes l("For fighting against the Monster King once and getting out alive to tell the story."); mes l("For all his great deeds, and thousands of lives he saved, this statue is in his honor."); if ($MOST_HEROIC$ == "") goto L_Fame; next; mes l("Also in honor of @@, who did a great act of bravery recently. May they keep protecting our world!", $MOST_HEROIC$); // TODO: Must find a better place for this next; mes l("And in honor of all brave LoF players, to be known to all, the fluffly hunters."); mes "BunnyBear (239) - 2017-11-07 10:04:29"; mes "Scorpius (190) - 2017-01-09 21:33:00"; mes "Billr (177) - 2016-05-21 23:53:22"; mes "Naburudanga (153) - 2017-07-28 22:14:07"; mes "Axzell (150) - 2017-01-09 22:23:00"; L_Fame: next; mesq l("All hail the ones who proven their worth before the whole Alliance!"); HallOfHonor(); HallOfGuild(); close; OnInit: .sex = G_OTHER; .distance = 4; end; } 003-0-1,60,26,0 script Worker Statue NPC_STATUE_CONTRIBUTOR,{ HallOfSponsor(); close; OnInit: .sex = G_OTHER; .distance = 4; end; } 003-0-1,68,28,0 script #Statue2018 NPC_STATUE_2018,{ HallOf2018(); close; OnInit: .sex = G_OTHER; .distance = 4; end; } 003-0-1,67,27,0 script #Statue2019 NPC_STATUE_2019,{ HallOf2019(); close; OnInit: .sex = G_OTHER; .distance = 4; end; } 003-0-1,68,26,0 script #Statue2020 NPC_STATUE_2020,{ HallOf2020(); close; OnInit: .sex = G_OTHER; .distance = 4; end; } 003-0-1,67,25,0 script #Statue2021 NPC_STATUE_2021,{ HallOf2021(); close; OnInit: .sex = G_OTHER; .distance = 4; end; }