// TMW2 Script // Author: // Jesusalva // Description: // Researcher - allows you to decrypt Ancient Blueprints (Ancient Lang. skill) 003-0-1,58,29,0 script Researcher NPC_BLACKALCHEMIST,{ mesn; mesq l("I've mastered the art of reading ancient languages."); next; mesn; mesq l("For only @@ GP, I'll decrypt any ancient text file you have. Or you can learn how to read that yourself, for @@ GP.", .price, .learn); next; select l("I want you to decrypt something"), rif(!getskilllv(TMW2_ANCIENTLANGUAGES) && !ANCIENTLANGUAGEBOUNCER, l("I want to learn reading ancient languages")), l("Nothing, sorry."); switch (@menu) { case 1: if (Zeny < .price) { mesc l("You don't have enough GP."), 1; close; } mes b(l("Drag and drop an item from your inventory.")); .@id = requestitem(); // If ID is invalid if (.@id < 1) { mesc l("You give up."); close; } // No item, or bound item if (countitem(.@id) < 1 || checkbound(.@id)) { if (checkbound(.@id)) mesc l("You cannot part with this item!"); else mesc l("You give up."); close; } switch (.@id) { case AncientBlueprint: Zeny-=.price; delitem AncientBlueprint, 1; MakeRandomBlueprint(); break; case DesertTablet: mesn; mesq l("Sorry, it looks like Saulc wrote on this stone. It is entirely illegible... for now."); break; default: mesn; mesq l("Uhm, I don't think this item needs my skills."); break; } break; case 2: if (Zeny < .learn) { mesc l("You don't have enough GP."), 1; close; } mesn; mesq l("Wait, it is not so simple as just giving me the money."); next; mesn; mesq l("What do you think learning is, magic?! No!"); next; mesn; mesq l("What do you need to learn something besides money for tuitions fee? Time and Dedication."); next; Zeny-=.learn; ANCIENTLANGUAGEBOUNCER=13; // 120s / 5 = 12 + 1 for node mesn; mesq l("Do you see the professor on the next room? Listen to his boring speech for @@. There are the materials for the class.", b(l("two minutes"))); next; mesn; mesq l("If you pay attention, you'll learn the skill."); break; } close; OnInit: .sex=G_MALE; .distance=5; .price=350; .learn=5000; end; }