// TMW2 Script. // Authors: // Jesusalva // Description: // Elmo's second dialog. He is Nard's deputy and second-in-command. // Elmo was created in Evol by Qwerty Dragon and Reid 002-4,27,27,0 script Elmo NPC_ELMO,{ showavatar NPC_ELMO; // this is handled by avatars.xml if (LOCATION$ == "") sailortalk; if (getq(CandorQuest_Sailors) == 2) goto L_Party; if (getq(General_Narrator) >= 1) sailortalk; mesn; mes l("\"Hey, have you already got the money necessary for the travel?"); mes l("If you haven't, maybe there are a few things you can do besides selling items.\""); next; mes ""; // Barrel Quest .@q=getq(CandorQuest_Barrel); if (.@q < 4) mes l("- I think you can help the storehouse for some quick cash."); if (getgmlevel() == 99 && .@q > 0 && .q < 4) mes l("Please, Game Master, help Zegas @@!", getquestlink(CandorQuest_Barrel)); // Kids Quest .@q=getq(CandorQuest_HAS); if (.@q < 3) mes l("- You can always play with kids. Not very profitable, though."); // Sailors Quest .@q=getq(CandorQuest_Sailors); if (.@q < 3) mes l("- Some of our crew are missing. They're probably wasting their time at beach."); // Vincent Quest .@q=getq(CandorQuest_Vincent); if (.@q < 2) mes l("- I overheard rumors about a festival. Maybe someone needs help with their figurine?"); // Valon Quest .@q=getq(CandorQuest_Trainer); if (.@q < 12) mes l("- Inside the big house is someone who can train you. All experience is handy!"); close2; goodbye; end; // Just for good measure L_Party: mesn; mesq l("What? A party?"); next; setq CandorQuest_Sailors, 3; getexp 10, 0; Zeny = (Zeny + 1000); mesq l("Alright, I'll show up later. Thanks for calling me. Here's 1000 GP for your efforts."); // With this, the final cost is 50 GP close; OnInit: .sex = G_MALE; .distance = 5; end; }