// TMW2 Script // Authors: // Jesusalva // // Originally an Evol script authored by: // Ablu, Alastrim and Reid // // Description: // Doors NPCs. 002-2,33,23,0 script 0022#DoorUpwards NPC_HIDDEN,0,0,{ OnTouch: if (mobcount("002-2","all") > 0) goto L_Warn; goto L_Warp; L_Warn: .@q = getq(ShipQuests_Peter); if (.@q >= 15) goto L_Warp; mesn "Narrator"; mesc l("There are still some monsters left! Do you want to abort the quest?"); next; if (askyesno() == ASK_YES) goto L_Warp; slide 33, 25; closeclientdialog; close; L_Warp: if (LOCATION$ == "") warp "002-1", 35, 26; else warp "002-1@"+LOCATION$, 35, 26; deltimer("Peter::OnLowTime"); deltimer("Peter::OnTimeout"); closeclientdialog; close; } 002-2,43,25,0 script #Alige0022 NPC_ALIGE_BARREL,{ npctalkonce l("This barrel seems suspicious..."); end; }