// Evol scripts. // Authors: // Qwerty Dragon // Reid // Description: // Captain Nard dialogs. // Nard does the introduction with a small quest. // This quest is meant to teach the player how to use a weapon,and to bring food to the ship. // 4 bits array: // ShipQuests // Variable: // 0 ShipQuests_Nard // 1 ShipQuests_Gugli // 2 ShipQuests_ChefGado // Values: // 00 Introduction of the boxes and Nard. This is displayed when the player never spoke to Nard or his box. // 01 Nard spoke and gave access to the outdoor of the ship. // 02 Completed the Gugli quest. // 03 ChefGado Quest accepted. // 04 ChefGado Quest completed and "Introduction" chapter finalized. // 05 Reward taken from the box. // 10 Never talked with Gugli. // 11 Gugli gives you the task. // 12 Gave all of the boxes to Gugli. 001-2-24,25,26,0 script Nard#Artis NPC_NARD,{ mesn; mesq g(l("Good day miss."), l("Good day mister.")); next; mesq l("What can I do for you?"); menu l("I'm lost, where should I go?"), L_Lost, l("How long will you stay here?"), -; mes ""; mesn; mesq l("We just returned from a long journey and Artis is a good city to rest and to conclude our exchange."); next; mesq l("I think that we will stay in port for a great time."); closedialog; close; L_Lost : mes ""; mesn; mesq l("Julia make appeal the Legion of Aemil to search you, exit the ship and you should see your escort!"); closedialog; close; OnInit: .sex = G_MALE; .distance = 5; end; }