009-2,181,56,0 script Nahrec NPC311,{ mes "[Nahrec]"; mes "\"Ah, hello! It is good to see another traveler in this town!\""; next; menu "Really? Where are you from?", L_Story, "It's good to see you too, do you happen to be able to make stuff?", L_Makestuff, "Alright.", L_close; L_Story: mes "[Nahrec]"; mes "\"I came from Thermin, a town in the Kazei area.\""; next; mes "\"I'm an experienced weapon master helping this smithy here, but I am new in this town. I am best at smithing armor.\""; next; menu "'Best'? So you can make other things?", L_Makestuff, "Good to know.", L_close; L_Makestuff: mes "[Nahrec]"; mes "\"Yes, I can craft many things. In addition to plating and improving armor, I can craft smaller items made of gold and other metals.\""; menu "Can you make a monocle for me? I want that...classy look...", L_Monocle, "Can you improve my Warlord Plate for me?", L_Goldenwplate, "Can you improve my Light Platemail for me?", L_Goldenlplate, "Can you craft Savior Pants?", L_Saviorpants, "Do you know something about 'Mylarin Dust'?", L_Mylarin, "Nevermind, bye!", L_close; L_Mylarin: if (countitem("MylarinDust") == 0) goto L_No_Mylarin; mes "[Nahrec]"; mes "\"Mylarin dust?! Where did you get that? That's amazing!\""; next; mes "\"I can craft you an amazingly strong armor with that - uhm, well, I first need to set up my smithy here.\""; next; mes "\"Please come back, when I'm ready with that. Mylarin dust... amazing.\""; goto L_close; L_No_Mylarin: mes "[Nahrec]"; mes "\"Mylarin dust!? I do indeed, but I don't suppose you have any.\""; next; mes "Nahrec sighs."; mes "\"Ah well, I'm not prepared to work with Mylarin right now anyways. I suppose I should get back to setting up my forge.\""; goto L_close; L_Goldenwplate: mes "[Nahrec]"; mes "\"I can plate that armor in gold if you so wish, I will need 30 gold ore and 450,000gp.\""; if (countitem("Gold") < 30) goto L_Missing; if (countitem("WarlordPlate") < 1) goto L_Missing; if (Zeny < 450000) goto L_NotEnoughMoney; getinventorylist; if (@inventorylist_count == 100 && countitem("Gold") > 30) goto L_Full; delitem "Gold", 30; delitem "WarlordPlate", 1; Zeny = Zeny - 450000; getitem "GoldenWarlordPlate", 1; mes "[Nahrec]"; mes "\"There you go!\""; goto L_close; L_Goldenlplate: mes "[Nahrec]"; mes "\"I can plate that armor in gold if you so wish, I will need 20 gold ore and 250,000gp.\""; if (countitem("Gold") < 20) goto L_Missing; if (countitem("LightPlatemail") < 1) goto L_Missing; if (Zeny < 250000) goto L_NotEnoughMoney; getinventorylist; if (@inventorylist_count == 100 && countitem("gold") > 20) goto L_Full; delitem "Gold", 20; delitem "LightPlatemail", 1; Zeny = Zeny - 250000; getitem "GoldenPlatemail", 1; mes "[Nahrec]"; mes "\"There you go!\""; goto L_close; L_Monocle: mes "[Nahrec]"; mes "\"Yes, I can craft a monocle. For this, I would need you to bring me a Standard Headband, 5 gold ore, and 50,000gp\""; menu "I have the items you need.", L_Monocle2, "I can have those soon...", L_Beback, "That's lame.", L_close; L_Monocle2: if (countitem("Gold") < 5) goto L_Missing; if (countitem("StandardHeadband") < 1) goto L_Missing; if (Zeny < 50000) goto L_NotEnoughMoney; getinventorylist; if (@inventorylist_count == 100 && countitem("Gold") > 5) goto L_Full; delitem "Gold", 5; delitem "StandardHeadband", 1; Zeny = Zeny - 50000; getitem "Monocle", 1; mes "[Nahrec]"; mes "\"There you go!\""; goto L_close; L_Saviorpants: mes "[Nahrec]"; mes "\"I can craft Savior Pants. I'll need 30 gold ore, 1 pair of cotton trousers, and 200,000gp.\""; menu "I have what you need.", L_Saviorpants2, "I'll be back with those items..", L_Beback, "That's crazy!", L_close; L_Saviorpants2: if (countitem("Gold") < 30 || countitem("CottonTrousers") < 1) goto L_Missing; if (Zeny < 200000) goto L_NotEnoughMoney; getinventorylist; if (@inventorylist_count == 100 && countitem("Gold") > 30) goto L_Full; delitem "Gold", 30; delitem "CottonTrousers", 1; Zeny = Zeny - 200000; getitem "SaviorPants", 1; mes "[Nahrec]"; mes "\"There you go!\""; goto L_close; L_Full: mes "[Nahrec]"; mes "\"It looks like you don't have room for this item. Come back when you have more room!\""; goto L_close; L_Beback: mes "[Nahrec]"; mes "\"Be back soon with the items I need!\""; goto L_close; L_Missing: mes "[Nahrec]"; mes "\"It looks like you're missing some items. Please come back when you have what I need!\""; goto L_close; L_NotEnoughMoney: mes "[Nahrec]"; mes "\"You don't have enough money, come back later!\""; goto L_close; L_close: close; }