// IMPORTANT: This NPC was never finished :o We must finish it, please follow // directives stated on http://forums.landoffire.org/viewtopic.php?f=7&t=1320&sid=80d2c735b55ccb06a39955a8fbca3913 020-2.gat,100,28,0 script Miler NPC100,{ if (QUEST_Episode >= 18) goto L_Episode_Thank; if (QUEST_Episode >= 4) goto L_Episode_AskBoxes; if (QL_WELL == 2 && QUEST_Episode == 3) goto L_Episode_Start; mes "[Miler]"; mes "\"Hello!\""; if (QL_WELL == 1) goto L_Well_Menu; goto L_close; L_Well_Menu: menu "Hello.", L_close, "Hello, Can you help me?", L_Well_Help; L_Well_Help: mes "[Miler]"; mes "\"What's the problem?\""; menu "Someone fell into the well.", L_Well_Finish; L_Well_Finish: mes "[Miler]"; mes "\"Ho! I'll help him!\""; getexp (BaseLevel * 111), 0; QL_WELL = 2; goto L_close; L_Episode_Start: mes "[Miler]"; mes "\"Oh dear, oh dear, where could I have possibly left it?!\""; menu "What are you looking for?", L_Episode_Looking, "Uh, bye.", L_close; L_Episode_Looking: mes "[Miler]"; mes "\"My ring! My one precious golden ring, oh where, oh where could it be...."; next; mes "How could I lose it, how could I lose it, how could I lose it...\""; if (countitem("DarkConcentrationPotion") == 0) goto L_close; L_Episode_AskBoxes: mes "[Miler]"; L_Episode_Thank: mes "[Miler]"; mes "\"Thank you so much for finding my precious ring!\""; goto L_close; L_close: close; }