// TMW2 scripts. // Author: // Jesusalva // Description: // Special Soul Menhir which only allows leaving the map. 000-1,22,22,0 script Emergency Exit NPC_SOUL_CURSED,2,2,{ OnTouch: OnTalk: OnTalkNearby: // Switch LOCATION$ and warp to nearest town's Soul Menhir .@lx=array_find($@LOCAMASTER_LOC$, LOCATION$); debugmes "%d", .@lx; if (.@lx >= 0) { warp $@LOCMASTER_MAP$[.@lx], $@LOCMASTER_X[.@lx], $@LOCMASTER_Y[.@lx]; debugmes "%s (%d , %d)", $@LOCMASTER_MAP$[.@lx], $@LOCMASTER_X[.@lx], $@LOCMASTER_Y[.@lx]; end; } //if (getsavepoint(0) != "000-1") warp getsavepoint(0), getsavepoint(1), getsavepoint(2); if (getsavepoint(0) != "000-1") warp "Save", 0, 0; if (getsavepoint(0) != "000-1") end; savepoint "002-1", 53, 38; warp "002-1", 53, 38; end; OnInit: setarray $@LOCMASTER_LOC$, "Candor", "Tulim", "Halin", "Hurns", "LoF", "Nival"; // 018-5 Lilit 024-1 Frostia setarray $@LOCMASTER_MAP$, "005-1", "003-1", "009-1", "012-1", "017-1", "020-1"; setarray $@LOCMASTER_X, 34, 40, 26, 86, 119, 56; setarray $@LOCMASTER_Y, 101, 49, 30, 69, 87, 62; end; }