// TMW2 scripts. // Author: // Jesusalva // Description: // Special Soul Menhir which only allows leaving the map. 000-1,22,22,0 script Emergency Exit NPC_SOUL_CURSED,2,2,{ OnTouch: OnTalk: OnTalkNearby: // At any time, if you can't leave Nard ship, you must go to nard ship if (getq(ShipQuests_Julia) < 3) { warp "002-1", 53, 38; end; } // Switch LOCATION$ and warp to nearest town's Soul Menhir .@lx=array_find($@LOCMASTER_LOC$, LOCATION$); if (.@lx >= 0) { warp $@LOCMASTER_MAP$[.@lx], $@LOCMASTER_X[.@lx], $@LOCMASTER_Y[.@lx]; end; } //if (getsavepoint(0) != "000-1") warp getsavepoint(0), getsavepoint(1), getsavepoint(2); if (getsavepoint(0) != "000-1") warp "Save", 0, 0; if (getsavepoint(0) != "000-1") end; //savepoint "002-1", 53, 38; warp "002-1", 53, 38; end; // Save your location to last visited town for @ucp. I won't hate you for this. OnSetLX: @lx=array_find($@LOCMASTER_LOC$, LOCATION$); savepoint $@LOCMASTER_MAP$[@lx], $@LOCMASTER_X[@lx], $@LOCMASTER_Y[@lx]; end; // Warp you according to LX OnVisitLX: @lx=array_find($@LOCMASTER_LOC$, LOCATION$); warp $@LOCMASTER_MAP$[@lx], $@LOCMASTER_X[@lx], $@LOCMASTER_Y[@lx]; end; OnInit: setarray $@LOCMASTER_LOC$, "Candor", "Tulim", "Halin", "Hurns", "LoF", "Lilit", "Nival", "Frostia"; setarray $@LOCMASTER_MAP$, "005-1", "003-1", "009-1", "012-1", "017-1", "018-5", "020-1", "024-1"; setarray $@LOCMASTER_X, 43, 40, 26, 86, 119, 111, 56, 94; setarray $@LOCMASTER_Y, 99, 49, 30, 69, 87, 53, 62, 42; //debugmes "Locmaster: Index 0: %s [%s.gat (%d, %d)]", $@LOCMASTER_LOC$[0], $@LOCMASTER_MAP$[0], $@LOCMASTER_X[0], $@LOCMASTER_Y[0]; //debugmes "Locmaster: Index 2: %s [%s.gat (%d, %d)]", $@LOCMASTER_LOC$[2], $@LOCMASTER_MAP$[2], $@LOCMASTER_X[2], $@LOCMASTER_Y[2]; //debugmes "Locmaster: Index 5: %s [%s.gat (%d, %d)]", $@LOCMASTER_LOC$[5], $@LOCMASTER_MAP$[5], $@LOCMASTER_X[5], $@LOCMASTER_Y[5]; end; }