// Job-specific Stat Bonuses Database // // Structure of Database: // JobID,JobLv1,JobLv2,JobLv3,... // // Legend for 'JobLvN' fields: // 0 = No stat bonus at this job level // 1 = STR increased by 1 at this job level // 2 = AGI increased by 1 at this job level // 3 = VIT increased by 1 at this job level // 4 = INT increased by 1 at this job level // 5 = DEX increased by 1 at this job level // 6 = LUK increased by 1 at this job level // // TMW2 default is: ,0,6,5,0,2,3,0,1,4,0 // // Human (max level = 100) 0,0,6,5,0,2,3,0,1,4,0,0,6,5,0,2,3,0,1,4,0,0,6,5,0,2,3,0,1,4,0,0,6,5,0,2,3,0,1,4,0,0,6,5,0,2,3,0,1,4,0,0,6,5,0,2,3,0,1,4,0,0,6,5,0,2,3,0,1,4,0,0,6,5,0,2,3,0,1,4,0,0,6,5,0,2,3,0,1,4,0,0,6,5,0,2,3,0,1,4,0 // Ukar (max level = 20) 1,0,6,5,0,2,3,0,1,4,0,0,6,5,0,2,3,0,1,4,0 // Redy (max level = 20) 2,0,6,5,0,2,3,0,1,4,0,0,6,5,0,2,3,0,1,4,0 // Elven (max level = 20) 3,0,6,5,0,2,3,0,1,4,0,0,6,5,0,2,3,0,1,4,0 // Orc (max level = 20) 4,0,6,5,0,2,3,0,1,4,0,0,6,5,0,2,3,0,1,4,0 // Raijin (max level = 20) 5,0,6,5,0,2,3,0,1,4,0,0,6,5,0,2,3,0,1,4,0 // Tritan (max level = 20) 6,0,6,5,0,2,3,0,1,4,0,0,6,5,0,2,3,0,1,4,0