// FIXME: Homunculus Skill Tree Database // // Structure of Database: // Class,SkillID,MaxLv[,JobLevel],Prerequisite SkillID1,Prerequisite SkillLv1,PrereqSkillID2,PrereqSkillLv2,PrereqSkillID3,PrereqSkillLv3,PrereqSkillID4,PrereqSkillLv4,PrereqSkillID5,PrereqSkillLv5,IntimacyLvReq //SKILLNAME#Skill Name# // // 01. Class Homunculus ID. // 02. SkillID Skill ID of the homunuculus skill. // 03. MaxLv Maximum level of the homunuculus skill. // 04. JobLevel Job level required for the skill to become available (optional, reserved, not used by server). // 05. Prerequisite SkillID Homunculus skill required for the skill to become available. // 06. Prerequisite SkillLv Level of the required homunculus skill. // ... // 15. IntimacyLvReq Minimum level of intimacy to unlock skill. // // NOTE: MAX_PC_SKILL_REQUIRE (typically 5) ID/Lv pairs must be specified. // 6001 = mage // 6002 = tanker // 6003 = agile // 6004 = strong // 6005 = lucky // 6006 = accurate // 6007 = all rounder // 6008 = superior 6001,8047,5,0,0,0,0,0,0,0,0,0,0,0 //TMW2_CAPRICE - Rand-cast bolts 6002,8045,9,0,0,0,0,0,0,0,0,0,0,0 //TMW2_HOMUN_HEAL - healing skill. 6003,8048,5,0,0,0,0,0,0,0,0,0,0,0 //TMW2_AVOID - Raises walk speed 6004,8050,5,0,0,0,0,0,0,0,0,0,0,0 //TMW2_BLOODLUST - Raise ATK and leech HP 6004,8049,5,0,0,0,0,0,0,0,0,0,0,0 //TMW2_HDEFENCE - Raises vit for both 6005,8051,5,0,0,0,0,0,0,0,0,0,0,0 //TMW2_MOON - Like Bash, can also multihit 6005,8046,5,0,0,0,0,0,0,0,0,0,0,0 //TMW2_LITTLE_WONDERS - Dispel some ailments 6006,8044,5,0,0,0,0,0,0,0,0,0,0,0 //TMW2_SKILLX - Raises EXP gain from target 6007,8007,5,0,0,0,0,0,0,0,0,0,0,0 //*HAMI_SKIN - Passive, raises HC HP/Regen/DEF 6007,8053,5,0,0,0,0,0,0,0,0,0,0,0 //TMW2_SPEED - Raise HC Flee/Evasion 6008,8052,5,0,0,0,0,0,0,0,0,0,0,0 //TMW2_FLEET - Raise HC ATK and ASPD 6008,8015,5,0,0,0,0,0,0,0,0,0,0,0 //*HVAN_INSTRUCT - PASSIVE SMALL HC STR/INT+. // Second tier skills 6001,8054,5,8047,3,0,0,0,0,0,0,0,0,850 //TMW2_POISONMIST → AOE blind, nature dmg 6005,8054,5,8051,3,8046,1,0,0,0,0,0,0,850 //TMW2_POISONMIST → AOE blind, nature dmg 6008,8054,5,8052,4,8015,4,0,0,0,0,0,0,950 //TMW2_POISONMIST → AOE blind, nature dmg 6002,8003,5,8045,3,0,0,0,0,0,0,0,0,750 //*HLIF_BRAIN (P) Raises Max SP and Regen 6006,8003,5,8049,3,0,0,0,0,0,0,0,0,750 //*HLIF_BRAIN (P) Raises Max SP and Regen 6007,8003,5,8007,4,8053,4,0,0,0,0,0,0,850 //*HLIF_BRAIN (P) Raises Max SP and Regen 6008,8003,5,8015,4,8052,4,0,0,0,0,0,0,850 //*HLIF_BRAIN (P) Raises Max SP and Regen 6003,8055,5,8048,3,0,0,0,0,0,0,0,0,850 //TMW2_GOLDENFERSE → +FLEE, ASPD ~ Holydmg 6004,8055,5,8050,3,0,0,0,0,0,0,0,0,850 //TMW2_GOLDENFERSE → +FLEE, ASPD ~ Holydmg 6007,8055,5,8053,4,0,0,0,0,0,0,0,0,950 //TMW2_GOLDENFERSE → +FLEE, ASPD ~ Holydmg // Specials for underpowered Homunculus 6006,8052,1,0,0,0,0,0,0,0,0,0,0,500 //TMW2_FLEET - Raise HC ATK and ASPD 6002,8056,1,8045,9,8003,5,0,0,0,0,0,0,900 //TMW2_STAHLHORN → EXTREME DAMAGE, STUN AND KNOCKBACK // Debug Homunculus 6010,8054,5,0,0,0,0,0,0,0,0,0,0,500 // P. Mist 6010,8055,5,0,0,0,0,0,0,0,0,0,0,500 6010,8056,5,0,0,0,0,0,0,0,0,0,0,500 6010,8003,5,0,0,0,0,0,0,0,0,0,0,500 6010,8044,5,0,0,0,0,0,0,0,0,0,0,900 6010,8047,5,8054,3,0,0,0,0,0,0,0,0,500 // Caprice