/* Player groups configuration file --------------------------------- This file defines "player groups" and their privileges. Each group has its id and name, lists of available commands and other permissions, and a list of other groups it inherits from. Group settings -------------- Unique group number. The only required field. Any string. If empty, defaults to "Group ". It is used in several @who commands. Equivalent of GM level, which was used in revisions before r15572. You can set it to any number, but usually it's between 0 (default) and 99. Members of groups with lower level can not perform some actions/commands (like @kick) on members of groups with higher level. It is what script command getgmlevel() returns. Group level can also be used to override trade restrictions (db/item_trade.txt). A group of settings : or : [ , ] First boolean value is for atcommand, second one for charcommand. If set to true, group can use command. If only atcommand value is provided, false is assumed for charcommand. If a command name is not included, false is assumed for both atcommand and charcommand. For a full list of available commands, see: doc/atcommands.txt. Command names must not be aliases. Boolean value. If true then all commands used by the group will be logged to atcommandlog. If setting is omitted in a group definition, false is assumed. Requires 'log_commands' to be enabled in 'conf/logs.conf'. A group of settings : If a permission is not included, false is assumed. For a full list of available permissions, see: doc/permissions.txt A list of group names that given group will inherit commands and permissions from. Group names are case-sensitive. Inheritance results ------------------- Both multiple inheritance (Group 2 -> Group 1 and Group 3 -> Group 1) and recursive inheritance (Group 3 -> Group 2 -> Group 1) are allowed. Inheritance rules should not create cycles (eg Group 1 inherits from Group 2, and Group inherits from Group 1 at the same time). Configuration with cycles is considered faulty and can't be processed fully by server. Command or permission is inherited ONLY if it's not already defined for the group. If group inherits from multiple groups, and the same command or permission is defined for more than one of these groups, it's undefined which one will be inherited. Syntax ------ This config file uses libconfig syntax: http://www.hyperrealm.com/libconfig/libconfig_manual.html#Configuration-Files */ groups: ( { id: 0 /* group 0 is the default group for every new account */ name: "Player" level: 0 inherit: ( /*empty list*/ ) commands: { help: true commands: true request: true duel: true accept: true reject: true leave: true whogm: true email: true rates: true } permissions: { /* without this basic permissions regular players could not trade or party */ can_trade: true can_party: true } }, { id: 1 name: "Super Player" inherit: ( "Player" ) /* sponsors can do everything Players can and more */ level: 1 commands: { } log_commands: false permissions: { } }, { id: 2 name: "Support" inherit: ( "Super Player" ) /* Support is not used in TMW2 and may be removed later */ level: 3 commands: { charcommands: true rates: true uptime: true showdelay: true exp: true mobinfo: true iteminfo: true whodrops: true time: true jailtime: true hominfo: true homstats: true showexp: true showzeny: true whereis: true refresh: true noask: true noks: true autoloot: true alootid: true autoloottype: true autotrade: true go: true breakguild: true channel: true version: true where: [true, true] jumpto: true who: true who2: true who3: true whomap: true whomap2: true whomap3: true users: true mapinfo: true gat: true mobsearch: true idsearch: true showmobs: true skillid: true skilltree: true monsterignore: true } log_commands: true permissions: { show_client_version: true receive_requests: true view_equipment: true } }, { id: 3 name: "Script Manager" inherit: ( "Support" ) /* Script Manager is not used in TMW2 and may be removed later */ level: 4 commands: { tonpc: true hidenpc: true shownpc: true loadnpc: true unloadnpc: true npcmove: true addwarp: true save: [true, true] } log_commands: true permissions: { } }, { id: 4 name: "Event Coordinator" /* Event Coordinator is not used in TMW2 and may be removed later */ inherit: ( "Support" ) level: 4 commands: { broadcast: true localbroadcast: true monster: true monstersmall: true monsterbig: true killmonster2: true cleanarea: true cleanmap: true delitem: [true, true] produce: [true, true] refine: [true, true] disguise: [true, true] undisguise: [true, true] size: [true, true] raise: true raisemap: true day: true night: true skillon: true skilloff: true pvpon: true pvpoff: true gvgon: true gvgoff: true allowks: true refresh: [true, true] refreshall: true fakename: true kill: true nuke: [true, true] doommap: true heal: [true, true] alive: [true, true] sound: true storage: true clone: [true, true] slaveclone: [true, true] evilclone: [true, true] repairall: [true, true] storeall: true itemreset: true clearstorage: true cleargstorage: true jump: [true, true] killer: true killable: true monsterignore: [true, true] npctalk: true mute: true mutearea: true unmute: true speed: [true, true] } log_commands: true permissions: { } }, { id: 5 name: "Developer" inherit: ( "Support", "Script Manager" ) level: 5 commands: { broadcast: true localbroadcast: true hide: true follow: true warp: true jump: true memo: true load: true recall: true slide: [true, true] sound: true } log_commands: true permissions: { } }, { id: 6 name: "Patrol" inherit: ( "Support" ) /* Patrol is not used in TMW2 and may be removed later */ level: 4 commands: { kick: true jailfor: true hide: true follow: true warp: true jump: true memo: true load: true recall: true } log_commands: true permissions: { who_display_aid: true view_hpmeter: true } }, { id: 7 name: "Officer" inherit: ( "Support", "Patrol" ) /* Officer is not used in TMW2 and may be removed later */ level: 5 commands: { heal: [true, true] alive: [true, true] ban: true block: true jail: true mute: true unmute: true storagelist: [true, true] cartlist: [true, true] itemlist: [true, true] stats: [true, true] } log_commands: true permissions: { join_chat: true kick_chat: true hide_session: true hack_info: true send_gm: true } }, { id: 8 name: "Herc Game Master" inherit: ( "Event Coordinator", "Officer" ) /* Herc Game Master is not used in TMW2 and may be removed later */ level: 6 commands: { fakename: true recallall: true raisemap: [true, true] raise: [true, true] dropall: true } log_commands: true permissions: { any_warp: true } }, { id: 80 name: "Game Master" level: 80 inherit: ( "Player", "Herc Game Master", "Developer" ) commands: { raisemap: [true, true] raise: [true, true] unjail: true unban: true } log_commands: true permissions: { can_trade_bound: false can_party: true all_skill: false all_equipment: false skill_unconditional: false use_check: true use_changemaptype: true } }, { id: 99 name: "Administrator" level: 99 inherit: ( "Developer", "Herc Game Master" ) commands: { /* not necessary due to all_commands: true */ accinfo: false } log_commands: true permissions: { can_trade_bound: false can_party: true all_skill: false all_equipment: true skill_unconditional: false use_check: true use_changemaptype: true all_commands: true hchsys_admin: true } } )