From ffcdfa720cafdb4a262f0679669052da6055b47f Mon Sep 17 00:00:00 2001 From: jesusalva Date: Mon, 26 Feb 2018 02:02:02 -0300 Subject: These experiments relates to Avatars --- npc/000-0/sailors.txt | 11 ++++++++++- 1 file changed, 10 insertions(+), 1 deletion(-) (limited to 'npc') diff --git a/npc/000-0/sailors.txt b/npc/000-0/sailors.txt index daf149a72..1f13684e4 100644 --- a/npc/000-0/sailors.txt +++ b/npc/000-0/sailors.txt @@ -15,6 +15,8 @@ OnTouch: .@lang = requestlang(); if (.@lang >= 0 && .@lang <= 9) Lang = .@lang; + showavatar 3; + mesn "Narrator"; mes col(l("You open your eyes. The salt water is not helping your vision."), 9); next; @@ -27,21 +29,25 @@ OnTouch: mes col(l("But this is not important now. The ships sailors are shouting at you!"), 9); next; + showavatar NPC_ORC_MAN; setcamnpc "Sailors", -64, -32; - mesn "Kralog Voice"; + mesn "Orc Voice"; mesq lg("Hey kid! Can you hear me?"); next; + showavatar NPC_SILVIO; setcamnpc "Sailors", 0, -32; mesn "Human Voice"; mesq lg("Hear you? How do you even know she can understand you?!", "Hear you? How do you even know he can understand you?!"); next; + showavatar NPC_TRITAN_MAN_SAILOR; setcamnpc "Sailors", 144, -80; mesn "Tritan Voice"; mesq lg("We speak various languages on this world. Let's try gesturing!"); next; + showavatar NPC_RAIJIN_MAN; setcamnpc; mesn "Raijin Voice"; mesq l("Hey you! Can you hear us? Are you okay?"); @@ -50,16 +56,19 @@ OnTouch: asklanguage(LANG_ON_SEA); + showavatar NPC_SAILORS; setcamnpc; mes ""; mesn; mesq lg("Oh, she's still alive!", "Oh, he's still alive!"); next; + showavatar NPC_TRITAN_MAN_SAILOR; setcamnpc "Sailors", 144, -80; mesq lg("This girl needs help, we need to rescue her!", "This guy needs help, we need to rescue him!"); next; restorecam; + showavatar; mesn "Narrator"; mes col(l("The sailors take you aboard their ship."), 9); next; -- cgit v1.2.3-60-g2f50