From c733872ea010e47facfec2b915acd0873a611bf9 Mon Sep 17 00:00:00 2001
From: Jesusaves <cpntb1@ymail.com>
Date: Sun, 14 Feb 2021 16:09:49 -0300
Subject: Update PCBLOCK

---
 npc/001-8/hub.txt          | 6 +++---
 npc/003-1/quirino.txt      | 2 +-
 npc/003-9/recepcionist.txt | 2 +-
 npc/003-9/scripted.txt     | 2 +-
 npc/012-6/nurse.txt        | 4 ++--
 npc/014-4/kamelot.txt      | 2 +-
 npc/015-8-1/campaign.txt   | 8 ++++----
 npc/018-2-2/main.txt       | 4 ++--
 npc/023-3-1/logic.txt      | 4 ++--
 npc/025-1/phoenix.txt      | 8 ++++----
 npc/025-2-4/tree.txt       | 4 ++--
 npc/025-2/guard.txt        | 4 ++--
 npc/042-2/boss.txt         | 4 ++--
 npc/functions/hub.txt      | 4 ++--
 npc/functions/mobpoint.txt | 2 +-
 15 files changed, 30 insertions(+), 30 deletions(-)

(limited to 'npc')

diff --git a/npc/001-8/hub.txt b/npc/001-8/hub.txt
index 6e19000d6..0b5aa5370 100644
--- a/npc/001-8/hub.txt
+++ b/npc/001-8/hub.txt
@@ -171,7 +171,7 @@ OnBegin:
     // Free player, let's start!
     delcells "qhubN";
     delcells "qhubS";
-    setpcblock(PCBLOCK_ATTACK|PCBLOCK_SKILL|PCBLOCK_USEITEM|PCBLOCK_MOVE|PCBLOCK_COMMANDS, false);
+    setpcblock(PCBLOCK_SOFT, false);
     specialeffect(FX_MGSHIELD, AREA, getcharid(3));
     specialeffect(FX_CRITICAL, AREA, getcharid(3));
     dispbottom col(l("Run! Event started!"), 1);
@@ -344,7 +344,7 @@ OnPCLogoutEvent:
         // } Deal with the player {
         clearitem();
         if (checkpcblock() & PCBLOCK_ATTACK)
-            setpcblock(PCBLOCK_ATTACK|PCBLOCK_SKILL|PCBLOCK_USEITEM|PCBLOCK_MOVE|PCBLOCK_COMMANDS, false);
+            setpcblock(PCBLOCK_SOFT, false);
 
         // Check if to reduce clearitem() efficiency you've used the cart in an illegal way.
         getcartinventorylist();
@@ -386,7 +386,7 @@ OnPCLogoutEvent:
     end;
 
 OnCancel:
-    setpcblock(PCBLOCK_ATTACK|PCBLOCK_SKILL|PCBLOCK_USEITEM|PCBLOCK_MOVE|PCBLOCK_COMMANDS, false);
+    setpcblock(PCBLOCK_SOFT, false);
     warp "Save", 0, 0;
     end;
 
diff --git a/npc/003-1/quirino.txt b/npc/003-1/quirino.txt
index 490320d66..4e14eae68 100644
--- a/npc/003-1/quirino.txt
+++ b/npc/003-1/quirino.txt
@@ -119,7 +119,7 @@ L_SignUp:
         warp "001-8", rand(42, 57), 57;
 
     // Prevent further movements!
-    setpcblock(PCBLOCK_ATTACK|PCBLOCK_SKILL|PCBLOCK_USEITEM|PCBLOCK_MOVE|PCBLOCK_COMMANDS, true);
+    setpcblock(PCBLOCK_SOFT, true);
     //dispbottom l("Stay ready!");
     dispbottom l("##1DON'T MOVE until the signal. Stay ready! If you move, you will desync client!");
     close;
diff --git a/npc/003-9/recepcionist.txt b/npc/003-9/recepcionist.txt
index b21cedb15..cb6a81c47 100644
--- a/npc/003-9/recepcionist.txt
+++ b/npc/003-9/recepcionist.txt
@@ -52,7 +52,7 @@ L_Cutscene:
 	instance_set_timeout(360, 360, .@inst);
 	instance_init(.@inst);
     warp .@mapn$, 36, 47;
-    setpcblock(255, true); // FIXME: No commands?! Better add a new constant?
+    setpcblock(PCBLOCK_HARD, true); // NOTE: No commands?! I'm not sure...
     addtimer 1000, "#TulimInnStory::OnEvent1";
     close;
 
diff --git a/npc/003-9/scripted.txt b/npc/003-9/scripted.txt
index 752775c93..f8ad67b10 100644
--- a/npc/003-9/scripted.txt
+++ b/npc/003-9/scripted.txt
@@ -159,7 +159,7 @@ OnEvent20:
     end;
 
 OnEvent21:
-    setpcblock(255, false);
+    setpcblock(PCBLOCK_HARD, false);
     dispbottom l("I better report this to Lua!");
     LUA_ASKED_TO_SLEEP=false;
     end;
diff --git a/npc/012-6/nurse.txt b/npc/012-6/nurse.txt
index 9bad71509..b2d3dc310 100644
--- a/npc/012-6/nurse.txt
+++ b/npc/012-6/nurse.txt
@@ -59,7 +59,7 @@ L_BLCore:
             percentheal -90, 0;
             addtimer(180000, "Hurnscald's Nurse::OnDonationComplete");
             slide 34, 29;
-            setpcblock(PCBLOCK_ATTACK|PCBLOCK_SKILL|PCBLOCK_USEITEM|PCBLOCK_MOVE, true);
+            setpcblock(PCBLOCK_SOFT, true);
             dispbottom l("Any movement/skill/item will be without effect until time is up.");
             closedialog;
             close;
@@ -69,7 +69,7 @@ L_BLCore:
 
 OnDonationComplete:
     if (checkpcblock() & PCBLOCK_ATTACK)
-        setpcblock(PCBLOCK_ATTACK|PCBLOCK_SKILL|PCBLOCK_USEITEM|PCBLOCK_MOVE, false);
+        setpcblock(PCBLOCK_SOFT, false);
     slide 58, 67;
     percentheal 100, 0;
     getexp readparam(Hp)*2, readparam(Hp)/100;
diff --git a/npc/014-4/kamelot.txt b/npc/014-4/kamelot.txt
index 0eb4f7045..9e5b1882f 100644
--- a/npc/014-4/kamelot.txt
+++ b/npc/014-4/kamelot.txt
@@ -210,7 +210,7 @@ OnDebug:
                 warp .@t$, .@x[.@v], .@y[.@v];
                 if (!countitem(Lockpicks))
                     addtimer 700, .@n$+"::OnFirstSlime";
-                setpcblock(255, false);
+                setpcblock(PCBLOCK_HARD, false);
             } else {
                 unitwarp(getcharid(3), .@t$, .@x[.@v], .@y[.@v]); // And good luck D:
                 debugmes "FATAL: Could not attach: %d", getcharid(3);
diff --git a/npc/015-8-1/campaign.txt b/npc/015-8-1/campaign.txt
index f2dd07478..57e2ad554 100644
--- a/npc/015-8-1/campaign.txt
+++ b/npc/015-8-1/campaign.txt
@@ -18,8 +18,8 @@ OnBegin:
     .@n$=instance_npcname(.name$);
     .PLAYERID=getcharid(3);
 
-    // 255 = PCBLOCK_ATTACK|PCBLOCK_SKILL|PCBLOCK_USEITEM|PCBLOCK_COMMANDS|PCBLOCK_SITSTAND|PCBLOCK_IMMUNE|PCBLOCK_CHAT|PCBLOCK_MOVE
-    setpcblock(255, true);
+    // PCBLOCK_HARD = PCBLOCK_ATTACK|PCBLOCK_SKILL|PCBLOCK_USEITEM|PCBLOCK_COMMANDS|PCBLOCK_SITSTAND|PCBLOCK_IMMUNE|PCBLOCK_CHAT|PCBLOCK_MOVE
+    setpcblock(PCBLOCK_HARD, true);
     setq3 HurnscaldQuest_Sagratha, 1;
 
     // Setup boss units
@@ -90,8 +90,8 @@ OnS04:
     mapannounce(.@m$, "##1"+l("Defeat Conditions: Sagratha gets killed!"), 0);
 
     // Status cleanup
-    // 255 = PCBLOCK_ATTACK|PCBLOCK_SKILL|PCBLOCK_USEITEM|PCBLOCK_COMMANDS|PCBLOCK_SITSTAND|PCBLOCK_IMMUNE|PCBLOCK_CHAT|PCBLOCK_MOVE
-    setpcblock(255, false);
+    // PCBLOCK_HARD = PCBLOCK_ATTACK|PCBLOCK_SKILL|PCBLOCK_USEITEM|PCBLOCK_COMMANDS|PCBLOCK_SITSTAND|PCBLOCK_IMMUNE|PCBLOCK_CHAT|PCBLOCK_MOVE
+    setpcblock(PCBLOCK_HARD, false);
     // TODO: After x time, reinforcements on both sides
     // BOSS: “Kill 'em all!”
     // SAGGY: “Beings of florest, come to my aid and protect me!”
diff --git a/npc/018-2-2/main.txt b/npc/018-2-2/main.txt
index 49f3acfb3..58fd29869 100644
--- a/npc/018-2-2/main.txt
+++ b/npc/018-2-2/main.txt
@@ -25,13 +25,13 @@ OnFinish:
     getitem HeroCoin, @HH_LEVEL*3;
     getexp 4800-@HH_TIMER, @HH_LEVEL*20;
     deltimer("#HH_CONTROLLER01::OnPlayerCycle");
-    setpcblock(PCBLOCK_ATTACK|PCBLOCK_SKILL|PCBLOCK_IMMUNE, true);
+    setpcblock(PCBLOCK_SOFT, true);
     addtimer(4000, "#HH_CONTROLLER01::OnCompulsoryWarp");
     //recovery(getcharid(3));
     end;
 
 OnCompulsoryWarp:
-    setpcblock(PCBLOCK_ATTACK|PCBLOCK_SKILL|PCBLOCK_IMMUNE, false);
+    setpcblock(PCBLOCK_SOFT, false);
     warp "018-2-1", 0, 0;
     end;
 
diff --git a/npc/023-3-1/logic.txt b/npc/023-3-1/logic.txt
index a4bba6acc..6715b8ca4 100644
--- a/npc/023-3-1/logic.txt
+++ b/npc/023-3-1/logic.txt
@@ -115,7 +115,7 @@ OnEvent01:
     .@g4=monster(.@m$, 51, 40, l("Assassin"), Assassin, 1, .name$+"::OnMobDie");
 
     // Block everyone for cutscene (includes invencibility boost)
-    setpcblock(255, true);
+    setpcblock(PCBLOCK_HARD, true);
     sleep2(10);
     sc_start(SC_STUN, 7500, 1, 10000, SCFLAG_NOAVOID|SCFLAG_FIXEDTICK, @ISBAMUTH);
     sc_start(SC_STUN, 7500, 1, 10000, SCFLAG_NOAVOID|SCFLAG_FIXEDTICK, .@g1);
@@ -167,7 +167,7 @@ OnE06:
     .@m$=getmap();
     .@n$=instance_npcname(.name$);
 
-    setpcblock(255, false);
+    setpcblock(PCBLOCK_HARD, false);
     unittalk(@ISBAMUTH, l("LET'S DANCE!"));
     mapannounce(.@m$, "##2"+l("Victory Conditions: Survive!"), 0);
     mapannounce(.@m$, "##1"+l("Defeat Conditions: Your death!"), 0);
diff --git a/npc/025-1/phoenix.txt b/npc/025-1/phoenix.txt
index 50bd08977..e820f2cb9 100644
--- a/npc/025-1/phoenix.txt
+++ b/npc/025-1/phoenix.txt
@@ -5,7 +5,7 @@
 //    Phoenix Rebirth
 
 025-1,66,21,0	script	Phoenix Rebirth	NPC_BRGUARD_SPEAR,{
-    setpcblock(255, true);
+    setpcblock(PCBLOCK_HARD, true);
     mesn;
     mesq l("Hello there. My name is %s.", .name$);
     next;
@@ -38,7 +38,7 @@
         if ($GAME_STORYLINE >= 4)
             break;
     default:
-        setpcblock(255, false);
+        setpcblock(PCBLOCK_HARD, false);
         mesc l("Unfortunately you cannot rebirth anymore!");
         close;
         break;
@@ -55,7 +55,7 @@
     mes l("* +%d%% EXP Gain and Drop Chance, permanently", 10);
     mes l("* 1 %s", getitemlink(SupremeGift));
     if (BaseLevel < .@blvl) {
-        setpcblock(255, false);
+        setpcblock(PCBLOCK_HARD, false);
         close;
     }
     next;
@@ -63,7 +63,7 @@
     mesq l("Are you interested? You'll keep %s your equipment, magic, quest progression, craft recipes, money, whatever else which is not a level. Not even Job level won't be reset!", b(l("ALL")));
     mesc l("This cannot be undo later!"), 1;
     next;
-    setpcblock(255, false);
+    setpcblock(PCBLOCK_HARD, false);
     inventoryplace NPCEyes, 7;
     select
         l("Do not rebirth"),
diff --git a/npc/025-2-4/tree.txt b/npc/025-2-4/tree.txt
index 16d1ecb7f..bc6544889 100644
--- a/npc/025-2-4/tree.txt
+++ b/npc/025-2-4/tree.txt
@@ -5,14 +5,14 @@
 //   Pinkie Cave Tree is part of Legendary Weapons
 
 025-2-4,39,33,0	script	Mana Tree	NPC_MANATREE,{
-    setpcblock(255, true);
+    setpcblock(PCBLOCK_HARD, true);
     mesc l("A tree glows in this dark cave, surrounded by mana lanes.");
     next;
     mesc l("This might be the place of a great secret, but yet, all you can do is stare.");
     next;
     mesc l("...for now.");
     next;
-    setpcblock(255, false);
+    setpcblock(PCBLOCK_HARD, false);
     closeclientdialog;
     close;
 
diff --git a/npc/025-2/guard.txt b/npc/025-2/guard.txt
index 61dfd10aa..57a742cb4 100644
--- a/npc/025-2/guard.txt
+++ b/npc/025-2/guard.txt
@@ -9,7 +9,7 @@
     if (.@q >= 21)
         goto L_ShortSummary;
     inventoryplace PurificationPotion, 3, ElixirOfLife, 1;
-    setpcblock(255, true);
+    setpcblock(PCBLOCK_HARD, true);
     mesc l("STORY MODE ENABLED. Monsters won't attack you, so you can read without worries."), 1;
     next;
     mesn;
@@ -55,7 +55,7 @@
     msObjective(false, l("* Find clues"));
     msObjective(false, l("* (optional) Save the world!"));
     next;
-    setpcblock(255, false);
+    setpcblock(PCBLOCK_HARD, false);
     setq General_Narrator, 21;
     getitem PurificationPotion, 3;
     getitem ElixirOfLife, 1;
diff --git a/npc/042-2/boss.txt b/npc/042-2/boss.txt
index 76546396b..524cdb99d 100644
--- a/npc/042-2/boss.txt
+++ b/npc/042-2/boss.txt
@@ -300,7 +300,7 @@ OnTimer1015000:
             warp .@t$, .@x[.@v], .@y[.@v];
             if (!countitem(Lockpicks))
                 addtimer 700, .@n$+"::OnFirstSlime";
-            setpcblock(255, false);
+            setpcblock(PCBLOCK_HARD, false);
         } else {
             unitwarp(.@unt[.@i], .@t$, .@x[.@v], .@y[.@v]); // And good luck D:
             debugmes "FATAL: Could not attach: %d", .@unt[.@i];
@@ -314,7 +314,7 @@ OnTimer1015000:
 OnReward:
     .@g=getcharid(2);
     if (.@g < 1) die();
-    setpcblock(255, true);
+    setpcblock(PCBLOCK_HARD, true);
     getitem GuildCoin, min(1, $KAMELOT_MX[.@g]/25);
     getexp $KAMELOT_MX[.@g]*50, $KAMELOT_MX[.@g]*10;
     dispbottom l("Wait- Something is happening!");
diff --git a/npc/functions/hub.txt b/npc/functions/hub.txt
index 5cfe99373..e478b3014 100644
--- a/npc/functions/hub.txt
+++ b/npc/functions/hub.txt
@@ -78,7 +78,7 @@ function	script	HUB_Logout	{
     // Logout while donating blood
     if (getq(HurnscaldQuest_BloodDonor) == 2) {
         slide 35, 28;
-        setpcblock(PCBLOCK_ATTACK|PCBLOCK_SKILL|PCBLOCK_USEITEM|PCBLOCK_MOVE, false);
+        setpcblock(PCBLOCK_SOFT, false);
         setq HurnscaldQuest_BloodDonor, 0, gettimetick(2)+3600; // one hour penalty
     }
     // Logout/Death on Nard's ship hold
@@ -194,7 +194,7 @@ function	script	HUB_Logout	{
                 .@trueid=getcharid(3);
                 //detachrid();
                 attachrid(killerrid);
-                setpcblock(PCBLOCK_ATTACK|PCBLOCK_SKILL|PCBLOCK_USEITEM|PCBLOCK_COMMANDS, true);
+                setpcblock(PCBLOCK_SOFT, true);
                 sc_start SC_WALKSPEED,120000,50;
                 sc_end SC_CASH_PLUSEXP;
                 sc_end SC_OVERLAPEXPUP;
diff --git a/npc/functions/mobpoint.txt b/npc/functions/mobpoint.txt
index 2ac276f43..15b3a65f3 100644
--- a/npc/functions/mobpoint.txt
+++ b/npc/functions/mobpoint.txt
@@ -48,7 +48,7 @@ function	script	mobpoint	{
 
 OnUnlock:
     if (checkpcblock() & PCBLOCK_ATTACK)
-        setpcblock(PCBLOCK_ATTACK|PCBLOCK_SKILL|PCBLOCK_USEITEM|PCBLOCK_MOVE|PCBLOCK_COMMANDS, false);
+        setpcblock(PCBLOCK_HARD, false);
     end;
 
 OnNPCKillEvent:
-- 
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