From a7877ec1dad55193a06df115b08b0657080352b5 Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Mon, 24 Feb 2020 00:14:41 -0300 Subject: Inac will now shout to you talk to him once you disembark. If your level is < 12 and tutorial is on, warn about level requeriment. This way, players will come back for him :3 --- npc/002-3/nard.txt | 3 +++ npc/003-1/inac.txt | 5 +++++ npc/005-5/nylo.txt | 1 - 3 files changed, 8 insertions(+), 1 deletion(-) (limited to 'npc') diff --git a/npc/002-3/nard.txt b/npc/002-3/nard.txt index d18ce909b..3180539d7 100644 --- a/npc/002-3/nard.txt +++ b/npc/002-3/nard.txt @@ -361,6 +361,9 @@ OnNardStage: mesn; mesq l("The Alliance have records of everyone. And if you need another trip, talk to me!"); tutmes l("PROTIP: Every quest you complete in a location, will make ship travels to and from them cheaper!"), "Protip", false; + next; + addtimer 2500, "Inac::OnShout"; + closeclientdialog; close; L_Close: diff --git a/npc/003-1/inac.txt b/npc/003-1/inac.txt index cd01ec96d..51a267cdc 100644 --- a/npc/003-1/inac.txt +++ b/npc/003-1/inac.txt @@ -120,8 +120,13 @@ L_Lying: L_TooWeak: mesn; mesq l("Hello little kid. Watch out, there's a maggot behind you %%a !"); + tutmes l("You need at least level %s to do this quest.", b(12)), l("WARNING"), false; close; +OnShout: + npctalk3 l("Ahoy! Hey, you, new person! Could you come here?!"); + end; + OnInit: .@npcId = getnpcid(.name$); setunitdata(.@npcId, UDT_HEADTOP, Bandana); diff --git a/npc/005-5/nylo.txt b/npc/005-5/nylo.txt index 9cc6b93c9..a27bd58f4 100644 --- a/npc/005-5/nylo.txt +++ b/npc/005-5/nylo.txt @@ -25,7 +25,6 @@ case 1: break; case 2: - // FIXME ME: Depends on: Living Quest mesn; mesq l("Sure. I like to keep Alcoholic beverages, because they raise EXP gain when you drink @@.", b(l("with friends"))); next; -- cgit v1.2.3-70-g09d2