From 99c7c13c125f3893c434c3dad23a6eb3abe77b7c Mon Sep 17 00:00:00 2001
From: Jesusaves <cpntb1@ymail.com>
Date: Tue, 7 May 2019 22:27:13 -0300
Subject: In case a slime blast defeats the lieutenant/colonel, it is a valid
 victory. Do not die before marking that. You can die when trying to handle
 the announce or reward.

---
 npc/functions/siege.txt | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

(limited to 'npc')

diff --git a/npc/functions/siege.txt b/npc/functions/siege.txt
index 38427004e..0cc7aeff0 100644
--- a/npc/functions/siege.txt
+++ b/npc/functions/siege.txt
@@ -288,16 +288,16 @@ OnRespawn:
 
 // Boss Death Labels
 OnLieutenantDeath:
+    $MK_TEMPVAR+=1;
     getitem StrangeCoin, 1;
     mapannounce(getmap(), l("##2The Monster Lieutenant was defeated by @@!", strcharinfo(0)), bc_map);
-    $MK_TEMPVAR+=1;
     end;
 
 OnColonelDeath:
+    $MK_TEMPVAR+=10;
     getitem StrangeCoin, rand(5,10);
     $MOST_HEROIC$=strcharinfo(0);
     mapannounce(getmap(), l("##2The Monster Colonel was defeated by @@!", strcharinfo(0)), bc_map);
-    $MK_TEMPVAR+=10;
     end;
 
 }
-- 
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