From 8e20c0ffaadf929bce5310e9632383aa3cfc2e13 Mon Sep 17 00:00:00 2001 From: jesusalva Date: Sun, 4 Mar 2018 01:48:29 -0300 Subject: Use setcells to "fix" the coliseum, making it smaller. Still needs remapping. --- npc/001-1/bgmaster.txt | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'npc') diff --git a/npc/001-1/bgmaster.txt b/npc/001-1/bgmaster.txt index 9a1813d6c..4f66bbca9 100644 --- a/npc/001-1/bgmaster.txt +++ b/npc/001-1/bgmaster.txt @@ -118,6 +118,8 @@ OnVictor1: stopnpctimer(); announce "Team 1 raises victorious at the Fallen Kings Duel!", bc_all; // TODO: Give players a reward killmonsterall "001-2"; + delcells "Wall_0012_left"; + delcells "Wall_0012_right"; mapwarp "001-2", "001-1", 117, 72; bg_destroy($@FK_Team1); @@ -130,6 +132,8 @@ OnVictor2: stopnpctimer(); announce "Team 2 raises victorious at the Fallen Kings Duel!", bc_all; killmonsterall "001-2"; + delcells "Wall_0012_left"; + delcells "Wall_0012_right"; mapwarp "001-2", "001-1", 117, 72; bg_destroy($@FK_Team1); @@ -157,6 +161,8 @@ OnInit: end; OnDoEvent: + setcells "001-2", 109, 37, 109, 213, 3, "Wall_0012_left"; + setcells "001-2", 141, 37, 141, 213, 3, "Wall_0012_right"; .BGC=0; mapannounce("001-2", "May the fight begin!", bc_map); $@FKing_T1 = bg_monster($@FK_Team1, "001-2", 125, 38, "Frostia King", 1079, "Cassia::OnVictor2"); -- cgit v1.2.3-60-g2f50