From 6459f0122f25dd140437223d2718743a7d4fa3ef Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Sat, 9 Feb 2019 15:01:09 -0200 Subject: You cannot collect every bow ingame, but list them anyway. There's more two hand swords planned, not going to add completion code yet --- npc/017-1/fairy_collector.txt | 17 +++++++++++++++-- 1 file changed, 15 insertions(+), 2 deletions(-) (limited to 'npc') diff --git a/npc/017-1/fairy_collector.txt b/npc/017-1/fairy_collector.txt index 9ca7e7bac..3d67b9323 100644 --- a/npc/017-1/fairy_collector.txt +++ b/npc/017-1/fairy_collector.txt @@ -128,12 +128,25 @@ L_Main: break; // 2H Swords case 12: - msObjective(countitem(CreasedShirt), "* "+getitemlink(CreasedShirt)); + msObjective(countitem(Scythe), "* "+getitemlink(Scythe)); + msObjective(countitem(ThunderStaff), "* "+getitemlink(ThunderStaff)); + msObjective(countitem(MiereCleaver), "* "+getitemlink(MiereCleaver)); + msObjective(countitem(Broadsword), "* "+getitemlink(Broadsword)); + msObjective(countitem(Kanabo), "* "+getitemlink(Kanabo)); + msObjective(countitem(BlacksmithAxe), "* "+getitemlink(BlacksmithAxe)); + msObjective(countitem(CentaurSpear), "* "+getitemlink(CentaurSpear)); next; break; // Bows case 13: - msObjective(countitem(CreasedShirt), "* "+getitemlink(CreasedShirt)); + msObjective(countitem(TrainingBow), "* "+getitemlink(TrainingBow)); + msObjective(countitem(WoodenBow), "* "+getitemlink(WoodenBow)); + msObjective(countitem(ShortBow), "* "+getitemlink(ShortBow)); + msObjective(countitem(ForestBow), "* "+getitemlink(ForestBow)); + msObjective(countitem(DesertBow), "* "+getitemlink(DesertBow)); + msObjective(countitem(ChampionshipBow), "* "+getitemlink(ChampionshipBow)); + msObjective(countitem(BansheeBow), "* "+getitemlink(BansheeBow)); + //msObjective(countitem(ElvishBow), "* "+getitemlink(ElvishBow)); next; break; // Firearms -- cgit v1.2.3-60-g2f50