From 364d4c724c1e31a6ee6e4016e05e600413c7fe57 Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Sat, 7 Sep 2019 19:02:22 -0300 Subject: Lower a bit monster population --- npc/018-6-0/main.txt | 24 ++++++++++++------------ 1 file changed, 12 insertions(+), 12 deletions(-) (limited to 'npc') diff --git a/npc/018-6-0/main.txt b/npc/018-6-0/main.txt index 263173022..919e83c78 100644 --- a/npc/018-6-0/main.txt +++ b/npc/018-6-0/main.txt @@ -22,42 +22,42 @@ function AreaMonsterB { return; } -// Level 40~50 (70 mobs) +// Level 40~50 (60 mobs) OnLevel1: killmonsterall(getmap()); AreaMonsterB(getmap(), 50, 20, 100, 140, Snake, 10); - AreaMonsterB(getmap(), 50, 20, 100, 140, BlackSlime, 20); + AreaMonsterB(getmap(), 50, 20, 100, 140, BlackSlime, 15); AreaMonsterB(getmap(), 50, 20, 100, 140, AlphaMouboo, 5); AreaMonsterB(getmap(), 50, 20, 100, 140, Wolvern, 5); - AreaMonsterB(getmap(), 50, 20, 100, 140, DarkLizard, 20); + AreaMonsterB(getmap(), 50, 20, 100, 140, DarkLizard, 15); AreaMonsterB(getmap(), 50, 20, 100, 140, BlackScorpion, 10); end; -// Level 50~60 (65 mobs) +// Level 50~60 (55 mobs) OnLevel2: killmonsterall(getmap()); - AreaMonsterB(getmap(), 50, 20, 100, 140, BlackScorpion, 20); + AreaMonsterB(getmap(), 50, 20, 100, 140, BlackScorpion, 15); AreaMonsterB(getmap(), 50, 20, 100, 140, DustRifle, 5); AreaMonsterB(getmap(), 50, 20, 100, 140, MountainSnake, 10); - AreaMonsterB(getmap(), 50, 20, 100, 140, HoodedNinja, 15); + AreaMonsterB(getmap(), 50, 20, 100, 140, HoodedNinja, 10); AreaMonsterB(getmap(), 50, 20, 100, 140, FallenGuard2, 15); end; -// Level 60~70 (60 mobs) + 10 passive +// Level 60~70 (50 mobs) + 10 passive OnLevel3: killmonsterall(getmap()); AreaMonsterB(getmap(), 50, 20, 100, 140, FallenGuard2, 10); - AreaMonsterB(getmap(), 50, 20, 100, 140, WickedMushroom, 25); - AreaMonsterB(getmap(), 50, 20, 100, 140, Archant, 25); + AreaMonsterB(getmap(), 50, 20, 100, 140, WickedMushroom, 20); + AreaMonsterB(getmap(), 50, 20, 100, 140, Archant, 20); AreaMonsterB(getmap(), 50, 20, 100, 140, Crafty, 10); end; -// Level 60~100 (45 mobs) +// Level 60~100 (37 mobs) OnLevel4: killmonsterall(getmap()); AreaMonsterB(getmap(), 50, 20, 100, 140, Archant, 5); - AreaMonsterB(getmap(), 50, 20, 100, 140, Forain, 20); - AreaMonsterB(getmap(), 50, 20, 100, 140, GreenDragon, 10); + AreaMonsterB(getmap(), 50, 20, 100, 140, Forain, 15); + AreaMonsterB(getmap(), 50, 20, 100, 140, GreenDragon, 7); AreaMonsterB(getmap(), 50, 20, 100, 140, Terranite, 5); AreaMonsterB(getmap(), 50, 20, 100, 140, GoboBear, 5); end; -- cgit v1.2.3-60-g2f50