From 349ddd5cd0d01e17376c7c25ad26d234b4d9ff8e Mon Sep 17 00:00:00 2001 From: Saulc Date: Sat, 20 Jan 2018 00:06:47 +0100 Subject: add new maps --- npc/000-1-7-3/_mobs.txt | 75 +++++++++++----------- npc/000-1-7-3/_warps.txt | 2 +- npc/003-1/_import.txt | 11 ++++ npc/003-1/_mobs.txt | 40 ++++++++++++ npc/003-1/_warps.txt | 3 + npc/003-1/bkinu.txt | 153 ++++++++++++++++++++++++++++++++++++++++++++ npc/003-1/guard.txt | 153 ++++++++++++++++++++++++++++++++++++++++++++ npc/003-1/inar.txt | 153 ++++++++++++++++++++++++++++++++++++++++++++ npc/003-1/jeric.txt | 153 ++++++++++++++++++++++++++++++++++++++++++++ npc/003-1/luca.txt | 153 ++++++++++++++++++++++++++++++++++++++++++++ npc/003-1/malikox.txt | 153 ++++++++++++++++++++++++++++++++++++++++++++ npc/003-1/neko.txt | 153 ++++++++++++++++++++++++++++++++++++++++++++ npc/003-2-0/_import.txt | 3 + npc/003-2-0/_warps.txt | 3 + npc/003-2-1/_import.txt | 3 + npc/003-2-1/_warps.txt | 5 ++ npc/003-2-2/_import.txt | 5 ++ npc/003-2-2/_mobs.txt | 3 + npc/003-2-2/_savepoints.txt | 47 ++++++++++++++ npc/003-2-2/_warps.txt | 3 + npc/004-0/_import.txt | 3 + npc/004-0/_warps.txt | 3 + npc/004-1-1/_import.txt | 3 + npc/004-1-1/_warps.txt | 4 ++ npc/004-1/_import.txt | 3 + npc/004-1/_warps.txt | 4 ++ npc/_import.txt | 8 ++- 27 files changed, 1263 insertions(+), 39 deletions(-) create mode 100644 npc/003-1/_import.txt create mode 100644 npc/003-1/_mobs.txt create mode 100644 npc/003-1/_warps.txt create mode 100644 npc/003-1/bkinu.txt create mode 100644 npc/003-1/guard.txt create mode 100644 npc/003-1/inar.txt create mode 100644 npc/003-1/jeric.txt create mode 100644 npc/003-1/luca.txt create mode 100644 npc/003-1/malikox.txt create mode 100644 npc/003-1/neko.txt create mode 100644 npc/003-2-0/_import.txt create mode 100644 npc/003-2-0/_warps.txt create mode 100644 npc/003-2-1/_import.txt create mode 100644 npc/003-2-1/_warps.txt create mode 100644 npc/003-2-2/_import.txt create mode 100644 npc/003-2-2/_mobs.txt create mode 100644 npc/003-2-2/_savepoints.txt create mode 100644 npc/003-2-2/_warps.txt create mode 100644 npc/004-0/_import.txt create mode 100644 npc/004-0/_warps.txt create mode 100644 npc/004-1-1/_import.txt create mode 100644 npc/004-1-1/_warps.txt create mode 100644 npc/004-1/_import.txt create mode 100644 npc/004-1/_warps.txt (limited to 'npc') diff --git a/npc/000-1-7-3/_mobs.txt b/npc/000-1-7-3/_mobs.txt index 2cc95e6f9..bbccf85df 100644 --- a/npc/000-1-7-3/_mobs.txt +++ b/npc/000-1-7-3/_mobs.txt @@ -1,39 +1,40 @@ // This file is generated automatically. All manually added changes will be removed when running the Converter. // Map 000-1-7-3: Drasil Island mobs -000-1-7-3,37,49,6,9 monster Tortuga 1004,3,16000,120000 -000-1-7-3,67,118,34,14 monster Tortuga 1004,4,35000,300000 -000-1-7-3,80,95,4,12 monster Tortuga 1004,1,35000,300000 -000-1-7-3,61,92,4,17 monster Tortuga 1004,2,35000,300000 -000-1-7-3,46,66,11,5 monster Tortuga 1004,2,35000,120000 -000-1-7-3,51,41,9,16 monster Tortuga 1004,2,35000,120000 -000-1-7-3,96,37,12,11 monster Tortuga 1004,3,35000,120000 -000-1-7-3,53,75,2,1 monster Little Blub 1007,2,25000,120000 -000-1-7-3,70,64,7,10 monster Little Blub 1007,2,25000,120000 -000-1-7-3,71,25,10,4 monster Little Blub 1007,2,25000,120000 -000-1-7-3,96,69,4,3 monster Blub 1008,1,60000,120000 -000-1-7-3,94,33,2,3 monster Little Blub 1007,1,25000,120000 -000-1-7-3,94,58,14,9 monster Little Blub 1007,2,35000,120000 -000-1-7-3,57,61,9,6 monster Little Blub 1007,1,35000,120000 -000-1-7-3,37,48,3,5 monster Little Blub 1007,1,35000,120000 -000-1-7-3,44,50,0,1 monster Plushroom Field 1011,1,35000,150000 -000-1-7-3,63,115,0,1 monster Plushroom Field 1011,1,35000,150000 -000-1-7-3,72,80,4,2 monster Plushroom Field 1011,1,35000,150000 -000-1-7-3,63,64,0,2 monster Plushroom Field 1011,1,35000,150000 -000-1-7-3,87,58,4,5 monster Plushroom Field 1011,2,35000,150000 -000-1-7-3,80,62,1,1 monster Plushroom Field 1011,1,35000,150000 -000-1-7-3,41,116,8,9 monster Croc 1006,2,35000,300000 -000-1-7-3,72,31,10,3 monster Croc 1006,1,35000,300000 -000-1-7-3,85,68,1,1 monster Croc 1006,1,35000,300000 -000-1-7-3,61,92,4,17 monster Croc 1006,1,35000,300000 -000-1-7-3,80,77,4,4 monster Croc 1006,1,35000,300000 -000-1-7-3,9,0,0,0 monster Piou 1002,4,60000,15000 -000-1-7-3,87,115,0,0 monster Crocotree 1010,1,420000,240000 -000-1-7-3,66,104,0,0 monster Crocotree 1010,1,420000,240000 -000-1-7-3,48,112,0,0 monster Crocotree 1010,1,420000,240000 -000-1-7-3,76,93,0,0 monster Crocotree 1010,1,420000,240000 -000-1-7-3,62,77,0,0 monster Crocotree 1010,1,420000,240000 -000-1-7-3,73,63,0,0 monster Crocotree 1010,1,420000,240000 -000-1-7-3,40,69,0,0 monster Crocotree 1010,1,420000,240000 -000-1-7-3,53,44,0,0 monster Crocotree 1010,1,420000,240000 -000-1-7-3,79,33,0,0 monster Crocotree 1010,1,420000,240000 -000-1-7-3,93,66,0,0 monster Crocotree 1010,1,420000,240000 +000-1-7-3,48,69,6,9 monster Tortuga 1004,3,16000,120000 +000-1-7-3,78,138,34,14 monster Tortuga 1004,4,35000,300000 +000-1-7-3,91,115,4,12 monster Tortuga 1004,1,35000,300000 +000-1-7-3,72,112,4,17 monster Tortuga 1004,2,35000,300000 +000-1-7-3,57,86,11,5 monster Tortuga 1004,2,35000,120000 +000-1-7-3,62,61,9,16 monster Tortuga 1004,2,35000,120000 +000-1-7-3,107,57,12,11 monster Tortuga 1004,3,35000,120000 +000-1-7-3,64,95,2,1 monster Little Blub 1007,2,25000,120000 +000-1-7-3,81,84,7,10 monster Little Blub 1007,2,25000,120000 +000-1-7-3,82,45,10,4 monster Little Blub 1007,2,25000,120000 +000-1-7-3,107,89,4,3 monster Blub 1008,1,60000,120000 +000-1-7-3,105,53,2,3 monster Little Blub 1007,1,25000,120000 +000-1-7-3,105,78,14,9 monster Little Blub 1007,2,35000,120000 +000-1-7-3,68,81,9,6 monster Little Blub 1007,1,35000,120000 +000-1-7-3,48,68,3,5 monster Little Blub 1007,1,35000,120000 +000-1-7-3,55,70,0,1 monster Plushroom Field 1011,1,35000,150000 +000-1-7-3,74,135,0,1 monster Plushroom Field 1011,1,35000,150000 +000-1-7-3,83,100,4,2 monster Plushroom Field 1011,1,35000,150000 +000-1-7-3,74,84,0,2 monster Plushroom Field 1011,1,35000,150000 +000-1-7-3,98,78,4,5 monster Plushroom Field 1011,2,35000,150000 +000-1-7-3,91,82,1,1 monster Plushroom Field 1011,1,35000,150000 +000-1-7-3,52,136,8,9 monster Croc 1006,2,35000,300000 +000-1-7-3,83,51,10,3 monster Croc 1006,1,35000,300000 +000-1-7-3,96,88,1,1 monster Croc 1006,1,35000,300000 +000-1-7-3,72,112,4,17 monster Croc 1006,1,35000,300000 +000-1-7-3,91,97,4,4 monster Croc 1006,1,35000,300000 +000-1-7-3,20,20,0,0 monster Piou 1002,4,60000,15000 +000-1-7-3,98,135,0,0 monster Crocotree 1010,1,420000,240000 +000-1-7-3,77,124,0,0 monster Crocotree 1010,1,420000,240000 +000-1-7-3,59,132,0,0 monster Crocotree 1010,1,420000,240000 +000-1-7-3,87,113,0,0 monster Crocotree 1010,1,420000,240000 +000-1-7-3,73,97,0,0 monster Crocotree 1010,1,420000,240000 +000-1-7-3,84,83,0,0 monster Crocotree 1010,1,420000,240000 +000-1-7-3,51,89,0,0 monster Crocotree 1010,1,420000,240000 +000-1-7-3,64,64,0,0 monster Crocotree 1010,1,420000,240000 +000-1-7-3,90,53,0,0 monster Crocotree 1010,1,420000,240000 +000-1-7-3,104,86,0,0 monster Crocotree 1010,1,420000,240000 +000-1-7-3,81,95,36,58 monster Maggot 1030,60,35000,120000 diff --git a/npc/000-1-7-3/_warps.txt b/npc/000-1-7-3/_warps.txt index 07ec33bac..3df8e19b3 100644 --- a/npc/000-1-7-3/_warps.txt +++ b/npc/000-1-7-3/_warps.txt @@ -1,3 +1,3 @@ // This file is generated automatically. All manually added changes will be removed when running the Converter. // Map 000-1-7-3: Drasil Island warps -000-1-7-3,103,100,0 warp #000-1-7-3_103_100 0,0,000-2-0,21,28 +000-1-7-3,80,67,0 warp #000-1-7-3_80_67 0,0,000-2-0,21,28 diff --git a/npc/003-1/_import.txt b/npc/003-1/_import.txt new file mode 100644 index 000000000..9898f86e5 --- /dev/null +++ b/npc/003-1/_import.txt @@ -0,0 +1,11 @@ +// Map 003-1: Drasil Island +// This file is generated automatically. All manually added changes will be removed when running the Converter. +"npc/003-1/_mobs.txt", +"npc/003-1/_warps.txt", +"npc/003-1/bkinu.txt", +"npc/003-1/guard.txt", +"npc/003-1/inar.txt", +"npc/003-1/jeric.txt", +"npc/003-1/luca.txt", +"npc/003-1/malikox.txt", +"npc/003-1/neko.txt", diff --git a/npc/003-1/_mobs.txt b/npc/003-1/_mobs.txt new file mode 100644 index 000000000..c40ac5fd1 --- /dev/null +++ b/npc/003-1/_mobs.txt @@ -0,0 +1,40 @@ +// This file is generated automatically. All manually added changes will be removed when running the Converter. +// Map 003-1: Drasil Island mobs +003-1,48,69,6,9 monster Tortuga 1004,3,16000,120000 +003-1,78,138,34,14 monster Tortuga 1004,4,35000,300000 +003-1,91,115,4,12 monster Tortuga 1004,1,35000,300000 +003-1,72,112,4,17 monster Tortuga 1004,2,35000,300000 +003-1,57,86,11,5 monster Tortuga 1004,2,35000,120000 +003-1,62,61,9,16 monster Tortuga 1004,2,35000,120000 +003-1,107,57,12,11 monster Tortuga 1004,3,35000,120000 +003-1,64,95,2,1 monster Little Blub 1007,2,25000,120000 +003-1,81,84,7,10 monster Little Blub 1007,2,25000,120000 +003-1,82,45,10,4 monster Little Blub 1007,2,25000,120000 +003-1,107,89,4,3 monster Blub 1008,1,60000,120000 +003-1,105,53,2,3 monster Little Blub 1007,1,25000,120000 +003-1,105,78,14,9 monster Little Blub 1007,2,35000,120000 +003-1,68,81,9,6 monster Little Blub 1007,1,35000,120000 +003-1,48,68,3,5 monster Little Blub 1007,1,35000,120000 +003-1,55,70,0,1 monster Plushroom Field 1011,1,35000,150000 +003-1,74,135,0,1 monster Plushroom Field 1011,1,35000,150000 +003-1,83,100,4,2 monster Plushroom Field 1011,1,35000,150000 +003-1,74,84,0,2 monster Plushroom Field 1011,1,35000,150000 +003-1,98,78,4,5 monster Plushroom Field 1011,2,35000,150000 +003-1,91,82,1,1 monster Plushroom Field 1011,1,35000,150000 +003-1,52,136,8,9 monster Croc 1006,2,35000,300000 +003-1,83,51,10,3 monster Croc 1006,1,35000,300000 +003-1,96,88,1,1 monster Croc 1006,1,35000,300000 +003-1,72,112,4,17 monster Croc 1006,1,35000,300000 +003-1,91,97,4,4 monster Croc 1006,1,35000,300000 +003-1,20,20,0,0 monster Piou 1002,4,60000,15000 +003-1,98,135,0,0 monster Crocotree 1010,1,420000,240000 +003-1,77,124,0,0 monster Crocotree 1010,1,420000,240000 +003-1,59,132,0,0 monster Crocotree 1010,1,420000,240000 +003-1,87,113,0,0 monster Crocotree 1010,1,420000,240000 +003-1,73,97,0,0 monster Crocotree 1010,1,420000,240000 +003-1,84,83,0,0 monster Crocotree 1010,1,420000,240000 +003-1,51,89,0,0 monster Crocotree 1010,1,420000,240000 +003-1,64,64,0,0 monster Crocotree 1010,1,420000,240000 +003-1,90,53,0,0 monster Crocotree 1010,1,420000,240000 +003-1,104,86,0,0 monster Crocotree 1010,1,420000,240000 +003-1,81,95,36,58 monster Maggot 1030,60,35000,120000 diff --git a/npc/003-1/_warps.txt b/npc/003-1/_warps.txt new file mode 100644 index 000000000..a7ded369a --- /dev/null +++ b/npc/003-1/_warps.txt @@ -0,0 +1,3 @@ +// This file is generated automatically. All manually added changes will be removed when running the Converter. +// Map 003-1: Drasil Island warps +003-1,81,67,0 warp #003-1_81_67 0,0,003-2-1,21,28 diff --git a/npc/003-1/bkinu.txt b/npc/003-1/bkinu.txt new file mode 100644 index 000000000..f7a6f10d6 --- /dev/null +++ b/npc/003-1/bkinu.txt @@ -0,0 +1,153 @@ +// Evol scripts. +// Author: +// Reid +// Description: +// Blacksmith's assistant of Artis +// Variables: +// ArtisQuests_Enora +// Values: +// 0 Default. +// 1 BlackSmith quest delivered. +// 2 Chelios Quest given. +// 3 Chelios Quest done. +// 4 BlackSmith gave the sword. + +003-1,100,100,0 script Bkinu NPC_PLAYER,{ + + .Item1 = RightCraftyWing; + .Item2 = LeftCraftyWing; + .ItemReward = FlightTalisman; + + function quest_beggining{ + speech S_FIRST_BLANK_LINE | S_LAST_NEXT, + l("my name is karim can you help me?."); + + setq Karim_Quest, 1; + return; + } + + function quest_left { + if (countitem(.Item2) > 0) + { + delitem .Item2, 1; + if (rand(10) == 1) + { + mesq l("Yay, it worked! You get a good wing."); + getitem .ItemReward, 1; + setq Karim_Quest, 2; + close; + } + else + { + mesq l("This one is useless! Give me another @@.", getitemlink(.Item2)); + return; + } + } + else + { + mesq l("You don't have any @@, are you mocking me?", getitemlink(.Item2)); + return ; + } + } + + function quest_right { + if (countitem(.Item1) > 0) + { + delitem .Item1, 1; + if (rand(5) == 1) + { + mesq l("Yay, it worked! You get a good wing."); + getitem .ItemReward, 1; + setq Karim_Quest, 2; + close; + } + else + { + mesq l("This one is useless! Give me another @@.", getitemlink(.Item1)); + next; + return; + } + } + else + { + mesq l("You don't have any @@, are you mocking me?", getitemlink(.Item1)); + return ; + } + } + + function quest_started { + speech S_FIRST_BLANK_LINE | S_LAST_NEXT, + l("Can you give me a @@ or a @@", getitemlink(.Item1), getitemlink(.Item2)); + + do + { + select + l("a Right Crafty Wing"), + l("a Left Crafty Wing"), + menuaction(l("Quit")); + + switch (@menu) + { + case 1: + quest_right; + break; + case 2: + quest_left; + break; + } + } while (@menu != 3); + return; + } + + function quest_completed { + speech S_FIRST_BLANK_LINE | S_LAST_NEXT, + l("Quest completed."); + return; + } + + function quest_restart { + speech S_FIRST_BLANK_LINE | S_LAST_NEXT, + l("Quest restart."); + setq Karim_Quest, 0; + return; + } + + speech S_LAST_NEXT, l("Can you help me?"); + + do + { + .@karim = getq(Karim_Quest); + select + rif(.@karim == 2, lg("quest completed.")), + rif(.@karim == 1, l("Hello again can you give you give me some tentacles.")), + rif(.@karim == 0, l("Hello")), + l("Debug"), + menuaction(l("Quit")); + + switch (@menu) + { + case 1: + quest_completed; + break; + case 2: + quest_started; + break; + case 3: + quest_beggining; + break; + case 4: + quest_restart; + break; + } + } while (@menu != 5); + + closedialog; + goodbye; + close; + +OnInit: + .sex = G_MALE; + .distance = 3; + end; +} + diff --git a/npc/003-1/guard.txt b/npc/003-1/guard.txt new file mode 100644 index 000000000..00b6b14db --- /dev/null +++ b/npc/003-1/guard.txt @@ -0,0 +1,153 @@ +// Evol scripts. +// Author: +// Reid +// Description: +// Blacksmith's assistant of Artis +// Variables: +// ArtisQuests_Enora +// Values: +// 0 Default. +// 1 BlackSmith quest delivered. +// 2 Chelios Quest given. +// 3 Chelios Quest done. +// 4 BlackSmith gave the sword. + +003-1,98,122,0 script Guard NPC_PLAYER,{ + + .Item1 = RightCraftyWing; + .Item2 = LeftCraftyWing; + .ItemReward = FlightTalisman; + + function quest_beggining{ + speech S_FIRST_BLANK_LINE | S_LAST_NEXT, + l("my name is karim can you help me?."); + + setq Karim_Quest, 1; + return; + } + + function quest_left { + if (countitem(.Item2) > 0) + { + delitem .Item2, 1; + if (rand(10) == 1) + { + mesq l("Yay, it worked! You get a good wing."); + getitem .ItemReward, 1; + setq Karim_Quest, 2; + close; + } + else + { + mesq l("This one is useless! Give me another @@.", getitemlink(.Item2)); + return; + } + } + else + { + mesq l("You don't have any @@, are you mocking me?", getitemlink(.Item2)); + return ; + } + } + + function quest_right { + if (countitem(.Item1) > 0) + { + delitem .Item1, 1; + if (rand(5) == 1) + { + mesq l("Yay, it worked! You get a good wing."); + getitem .ItemReward, 1; + setq Karim_Quest, 2; + close; + } + else + { + mesq l("This one is useless! Give me another @@.", getitemlink(.Item1)); + next; + return; + } + } + else + { + mesq l("You don't have any @@, are you mocking me?", getitemlink(.Item1)); + return ; + } + } + + function quest_started { + speech S_FIRST_BLANK_LINE | S_LAST_NEXT, + l("Can you give me a @@ or a @@", getitemlink(.Item1), getitemlink(.Item2)); + + do + { + select + l("a Right Crafty Wing"), + l("a Left Crafty Wing"), + menuaction(l("Quit")); + + switch (@menu) + { + case 1: + quest_right; + break; + case 2: + quest_left; + break; + } + } while (@menu != 3); + return; + } + + function quest_completed { + speech S_FIRST_BLANK_LINE | S_LAST_NEXT, + l("Quest completed."); + return; + } + + function quest_restart { + speech S_FIRST_BLANK_LINE | S_LAST_NEXT, + l("Quest restart."); + setq Karim_Quest, 0; + return; + } + + speech S_LAST_NEXT, l("Can you help me?"); + + do + { + .@karim = getq(Karim_Quest); + select + rif(.@karim == 2, lg("quest completed.")), + rif(.@karim == 1, l("Hello again can you give you give me some tentacles.")), + rif(.@karim == 0, l("Hello")), + l("Debug"), + menuaction(l("Quit")); + + switch (@menu) + { + case 1: + quest_completed; + break; + case 2: + quest_started; + break; + case 3: + quest_beggining; + break; + case 4: + quest_restart; + break; + } + } while (@menu != 5); + + closedialog; + goodbye; + close; + +OnInit: + .sex = G_MALE; + .distance = 3; + end; +} + diff --git a/npc/003-1/inar.txt b/npc/003-1/inar.txt new file mode 100644 index 000000000..473feab19 --- /dev/null +++ b/npc/003-1/inar.txt @@ -0,0 +1,153 @@ +// Evol scripts. +// Author: +// Reid +// Description: +// Blacksmith's assistant of Artis +// Variables: +// ArtisQuests_Enora +// Values: +// 0 Default. +// 1 BlackSmith quest delivered. +// 2 Chelios Quest given. +// 3 Chelios Quest done. +// 4 BlackSmith gave the sword. + +003-1,108,109,0 script Inar NPC_PLAYER,{ + + .Item1 = RightCraftyWing; + .Item2 = LeftCraftyWing; + .ItemReward = FlightTalisman; + + function quest_beggining{ + speech S_FIRST_BLANK_LINE | S_LAST_NEXT, + l("my name is karim can you help me?."); + + setq Karim_Quest, 1; + return; + } + + function quest_left { + if (countitem(.Item2) > 0) + { + delitem .Item2, 1; + if (rand(10) == 1) + { + mesq l("Yay, it worked! You get a good wing."); + getitem .ItemReward, 1; + setq Karim_Quest, 2; + close; + } + else + { + mesq l("This one is useless! Give me another @@.", getitemlink(.Item2)); + return; + } + } + else + { + mesq l("You don't have any @@, are you mocking me?", getitemlink(.Item2)); + return ; + } + } + + function quest_right { + if (countitem(.Item1) > 0) + { + delitem .Item1, 1; + if (rand(5) == 1) + { + mesq l("Yay, it worked! You get a good wing."); + getitem .ItemReward, 1; + setq Karim_Quest, 2; + close; + } + else + { + mesq l("This one is useless! Give me another @@.", getitemlink(.Item1)); + next; + return; + } + } + else + { + mesq l("You don't have any @@, are you mocking me?", getitemlink(.Item1)); + return ; + } + } + + function quest_started { + speech S_FIRST_BLANK_LINE | S_LAST_NEXT, + l("Can you give me a @@ or a @@", getitemlink(.Item1), getitemlink(.Item2)); + + do + { + select + l("a Right Crafty Wing"), + l("a Left Crafty Wing"), + menuaction(l("Quit")); + + switch (@menu) + { + case 1: + quest_right; + break; + case 2: + quest_left; + break; + } + } while (@menu != 3); + return; + } + + function quest_completed { + speech S_FIRST_BLANK_LINE | S_LAST_NEXT, + l("Quest completed."); + return; + } + + function quest_restart { + speech S_FIRST_BLANK_LINE | S_LAST_NEXT, + l("Quest restart."); + setq Karim_Quest, 0; + return; + } + + speech S_LAST_NEXT, l("Can you help me?"); + + do + { + .@karim = getq(Karim_Quest); + select + rif(.@karim == 2, lg("quest completed.")), + rif(.@karim == 1, l("Hello again can you give you give me some tentacles.")), + rif(.@karim == 0, l("Hello")), + l("Debug"), + menuaction(l("Quit")); + + switch (@menu) + { + case 1: + quest_completed; + break; + case 2: + quest_started; + break; + case 3: + quest_beggining; + break; + case 4: + quest_restart; + break; + } + } while (@menu != 5); + + closedialog; + goodbye; + close; + +OnInit: + .sex = G_MALE; + .distance = 3; + end; +} + diff --git a/npc/003-1/jeric.txt b/npc/003-1/jeric.txt new file mode 100644 index 000000000..904645000 --- /dev/null +++ b/npc/003-1/jeric.txt @@ -0,0 +1,153 @@ +// Evol scripts. +// Author: +// Reid +// Description: +// Blacksmith's assistant of Artis +// Variables: +// ArtisQuests_Enora +// Values: +// 0 Default. +// 1 BlackSmith quest delivered. +// 2 Chelios Quest given. +// 3 Chelios Quest done. +// 4 BlackSmith gave the sword. + +003-1,93,125,0 script Jeric NPC_PLAYER,{ + + .Item1 = RightCraftyWing; + .Item2 = LeftCraftyWing; + .ItemReward = FlightTalisman; + + function quest_beggining{ + speech S_FIRST_BLANK_LINE | S_LAST_NEXT, + l("my name is karim can you help me?."); + + setq Karim_Quest, 1; + return; + } + + function quest_left { + if (countitem(.Item2) > 0) + { + delitem .Item2, 1; + if (rand(10) == 1) + { + mesq l("Yay, it worked! You get a good wing."); + getitem .ItemReward, 1; + setq Karim_Quest, 2; + close; + } + else + { + mesq l("This one is useless! Give me another @@.", getitemlink(.Item2)); + return; + } + } + else + { + mesq l("You don't have any @@, are you mocking me?", getitemlink(.Item2)); + return ; + } + } + + function quest_right { + if (countitem(.Item1) > 0) + { + delitem .Item1, 1; + if (rand(5) == 1) + { + mesq l("Yay, it worked! You get a good wing."); + getitem .ItemReward, 1; + setq Karim_Quest, 2; + close; + } + else + { + mesq l("This one is useless! Give me another @@.", getitemlink(.Item1)); + next; + return; + } + } + else + { + mesq l("You don't have any @@, are you mocking me?", getitemlink(.Item1)); + return ; + } + } + + function quest_started { + speech S_FIRST_BLANK_LINE | S_LAST_NEXT, + l("Can you give me a @@ or a @@", getitemlink(.Item1), getitemlink(.Item2)); + + do + { + select + l("a Right Crafty Wing"), + l("a Left Crafty Wing"), + menuaction(l("Quit")); + + switch (@menu) + { + case 1: + quest_right; + break; + case 2: + quest_left; + break; + } + } while (@menu != 3); + return; + } + + function quest_completed { + speech S_FIRST_BLANK_LINE | S_LAST_NEXT, + l("Quest completed."); + return; + } + + function quest_restart { + speech S_FIRST_BLANK_LINE | S_LAST_NEXT, + l("Quest restart."); + setq Karim_Quest, 0; + return; + } + + speech S_LAST_NEXT, l("Can you help me?"); + + do + { + .@karim = getq(Karim_Quest); + select + rif(.@karim == 2, lg("quest completed.")), + rif(.@karim == 1, l("Hello again can you give you give me some tentacles.")), + rif(.@karim == 0, l("Hello")), + l("Debug"), + menuaction(l("Quit")); + + switch (@menu) + { + case 1: + quest_completed; + break; + case 2: + quest_started; + break; + case 3: + quest_beggining; + break; + case 4: + quest_restart; + break; + } + } while (@menu != 5); + + closedialog; + goodbye; + close; + +OnInit: + .sex = G_MALE; + .distance = 3; + end; +} + diff --git a/npc/003-1/luca.txt b/npc/003-1/luca.txt new file mode 100644 index 000000000..2d8ccca75 --- /dev/null +++ b/npc/003-1/luca.txt @@ -0,0 +1,153 @@ +// Evol scripts. +// Author: +// Reid +// Description: +// Blacksmith's assistant of Artis +// Variables: +// ArtisQuests_Enora +// Values: +// 0 Default. +// 1 BlackSmith quest delivered. +// 2 Chelios Quest given. +// 3 Chelios Quest done. +// 4 BlackSmith gave the sword. + +003-1,109,128,0 script Luca NPC_PLAYER,{ + + .Item1 = RightCraftyWing; + .Item2 = LeftCraftyWing; + .ItemReward = FlightTalisman; + + function quest_beggining{ + speech S_FIRST_BLANK_LINE | S_LAST_NEXT, + l("my name is karim can you help me?."); + + setq Karim_Quest, 1; + return; + } + + function quest_left { + if (countitem(.Item2) > 0) + { + delitem .Item2, 1; + if (rand(10) == 1) + { + mesq l("Yay, it worked! You get a good wing."); + getitem .ItemReward, 1; + setq Karim_Quest, 2; + close; + } + else + { + mesq l("This one is useless! Give me another @@.", getitemlink(.Item2)); + return; + } + } + else + { + mesq l("You don't have any @@, are you mocking me?", getitemlink(.Item2)); + return ; + } + } + + function quest_right { + if (countitem(.Item1) > 0) + { + delitem .Item1, 1; + if (rand(5) == 1) + { + mesq l("Yay, it worked! You get a good wing."); + getitem .ItemReward, 1; + setq Karim_Quest, 2; + close; + } + else + { + mesq l("This one is useless! Give me another @@.", getitemlink(.Item1)); + next; + return; + } + } + else + { + mesq l("You don't have any @@, are you mocking me?", getitemlink(.Item1)); + return ; + } + } + + function quest_started { + speech S_FIRST_BLANK_LINE | S_LAST_NEXT, + l("Can you give me a @@ or a @@", getitemlink(.Item1), getitemlink(.Item2)); + + do + { + select + l("a Right Crafty Wing"), + l("a Left Crafty Wing"), + menuaction(l("Quit")); + + switch (@menu) + { + case 1: + quest_right; + break; + case 2: + quest_left; + break; + } + } while (@menu != 3); + return; + } + + function quest_completed { + speech S_FIRST_BLANK_LINE | S_LAST_NEXT, + l("Quest completed."); + return; + } + + function quest_restart { + speech S_FIRST_BLANK_LINE | S_LAST_NEXT, + l("Quest restart."); + setq Karim_Quest, 0; + return; + } + + speech S_LAST_NEXT, l("Can you help me?"); + + do + { + .@karim = getq(Karim_Quest); + select + rif(.@karim == 2, lg("quest completed.")), + rif(.@karim == 1, l("Hello again can you give you give me some tentacles.")), + rif(.@karim == 0, l("Hello")), + l("Debug"), + menuaction(l("Quit")); + + switch (@menu) + { + case 1: + quest_completed; + break; + case 2: + quest_started; + break; + case 3: + quest_beggining; + break; + case 4: + quest_restart; + break; + } + } while (@menu != 5); + + closedialog; + goodbye; + close; + +OnInit: + .sex = G_MALE; + .distance = 3; + end; +} + diff --git a/npc/003-1/malikox.txt b/npc/003-1/malikox.txt new file mode 100644 index 000000000..31d882c6c --- /dev/null +++ b/npc/003-1/malikox.txt @@ -0,0 +1,153 @@ +// Evol scripts. +// Author: +// Reid +// Description: +// Blacksmith's assistant of Artis +// Variables: +// ArtisQuests_Enora +// Values: +// 0 Default. +// 1 BlackSmith quest delivered. +// 2 Chelios Quest given. +// 3 Chelios Quest done. +// 4 BlackSmith gave the sword. + +003-1,114,106,0 script Malivox NPC_PLAYER,{ + + .Item1 = RightCraftyWing; + .Item2 = LeftCraftyWing; + .ItemReward = FlightTalisman; + + function quest_beggining{ + speech S_FIRST_BLANK_LINE | S_LAST_NEXT, + l("my name is karim can you help me?."); + + setq Karim_Quest, 1; + return; + } + + function quest_left { + if (countitem(.Item2) > 0) + { + delitem .Item2, 1; + if (rand(10) == 1) + { + mesq l("Yay, it worked! You get a good wing."); + getitem .ItemReward, 1; + setq Karim_Quest, 2; + close; + } + else + { + mesq l("This one is useless! Give me another @@.", getitemlink(.Item2)); + return; + } + } + else + { + mesq l("You don't have any @@, are you mocking me?", getitemlink(.Item2)); + return ; + } + } + + function quest_right { + if (countitem(.Item1) > 0) + { + delitem .Item1, 1; + if (rand(5) == 1) + { + mesq l("Yay, it worked! You get a good wing."); + getitem .ItemReward, 1; + setq Karim_Quest, 2; + close; + } + else + { + mesq l("This one is useless! Give me another @@.", getitemlink(.Item1)); + next; + return; + } + } + else + { + mesq l("You don't have any @@, are you mocking me?", getitemlink(.Item1)); + return ; + } + } + + function quest_started { + speech S_FIRST_BLANK_LINE | S_LAST_NEXT, + l("Can you give me a @@ or a @@", getitemlink(.Item1), getitemlink(.Item2)); + + do + { + select + l("a Right Crafty Wing"), + l("a Left Crafty Wing"), + menuaction(l("Quit")); + + switch (@menu) + { + case 1: + quest_right; + break; + case 2: + quest_left; + break; + } + } while (@menu != 3); + return; + } + + function quest_completed { + speech S_FIRST_BLANK_LINE | S_LAST_NEXT, + l("Quest completed."); + return; + } + + function quest_restart { + speech S_FIRST_BLANK_LINE | S_LAST_NEXT, + l("Quest restart."); + setq Karim_Quest, 0; + return; + } + + speech S_LAST_NEXT, l("Can you help me?"); + + do + { + .@karim = getq(Karim_Quest); + select + rif(.@karim == 2, lg("quest completed.")), + rif(.@karim == 1, l("Hello again can you give you give me some tentacles.")), + rif(.@karim == 0, l("Hello")), + l("Debug"), + menuaction(l("Quit")); + + switch (@menu) + { + case 1: + quest_completed; + break; + case 2: + quest_started; + break; + case 3: + quest_beggining; + break; + case 4: + quest_restart; + break; + } + } while (@menu != 5); + + closedialog; + goodbye; + close; + +OnInit: + .sex = G_MALE; + .distance = 3; + end; +} + diff --git a/npc/003-1/neko.txt b/npc/003-1/neko.txt new file mode 100644 index 000000000..bb4d6e09f --- /dev/null +++ b/npc/003-1/neko.txt @@ -0,0 +1,153 @@ +// Evol scripts. +// Author: +// Reid +// Description: +// Blacksmith's assistant of Artis +// Variables: +// ArtisQuests_Enora +// Values: +// 0 Default. +// 1 BlackSmith quest delivered. +// 2 Chelios Quest given. +// 3 Chelios Quest done. +// 4 BlackSmith gave the sword. + +003-1,103,106,0 script Neko NPC_PLAYER,{ + + .Item1 = RightCraftyWing; + .Item2 = LeftCraftyWing; + .ItemReward = FlightTalisman; + + function quest_beggining{ + speech S_FIRST_BLANK_LINE | S_LAST_NEXT, + l("my name is karim can you help me?."); + + setq Karim_Quest, 1; + return; + } + + function quest_left { + if (countitem(.Item2) > 0) + { + delitem .Item2, 1; + if (rand(10) == 1) + { + mesq l("Yay, it worked! You get a good wing."); + getitem .ItemReward, 1; + setq Karim_Quest, 2; + close; + } + else + { + mesq l("This one is useless! Give me another @@.", getitemlink(.Item2)); + return; + } + } + else + { + mesq l("You don't have any @@, are you mocking me?", getitemlink(.Item2)); + return ; + } + } + + function quest_right { + if (countitem(.Item1) > 0) + { + delitem .Item1, 1; + if (rand(5) == 1) + { + mesq l("Yay, it worked! You get a good wing."); + getitem .ItemReward, 1; + setq Karim_Quest, 2; + close; + } + else + { + mesq l("This one is useless! Give me another @@.", getitemlink(.Item1)); + next; + return; + } + } + else + { + mesq l("You don't have any @@, are you mocking me?", getitemlink(.Item1)); + return ; + } + } + + function quest_started { + speech S_FIRST_BLANK_LINE | S_LAST_NEXT, + l("Can you give me a @@ or a @@", getitemlink(.Item1), getitemlink(.Item2)); + + do + { + select + l("a Right Crafty Wing"), + l("a Left Crafty Wing"), + menuaction(l("Quit")); + + switch (@menu) + { + case 1: + quest_right; + break; + case 2: + quest_left; + break; + } + } while (@menu != 3); + return; + } + + function quest_completed { + speech S_FIRST_BLANK_LINE | S_LAST_NEXT, + l("Quest completed."); + return; + } + + function quest_restart { + speech S_FIRST_BLANK_LINE | S_LAST_NEXT, + l("Quest restart."); + setq Karim_Quest, 0; + return; + } + + speech S_LAST_NEXT, l("Can you help me?"); + + do + { + .@karim = getq(Karim_Quest); + select + rif(.@karim == 2, lg("quest completed.")), + rif(.@karim == 1, l("Hello again can you give you give me some tentacles.")), + rif(.@karim == 0, l("Hello")), + l("Debug"), + menuaction(l("Quit")); + + switch (@menu) + { + case 1: + quest_completed; + break; + case 2: + quest_started; + break; + case 3: + quest_beggining; + break; + case 4: + quest_restart; + break; + } + } while (@menu != 5); + + closedialog; + goodbye; + close; + +OnInit: + .sex = G_MALE; + .distance = 3; + end; +} + diff --git a/npc/003-2-0/_import.txt b/npc/003-2-0/_import.txt new file mode 100644 index 000000000..1ad459d95 --- /dev/null +++ b/npc/003-2-0/_import.txt @@ -0,0 +1,3 @@ +// Map 003-2-0: Nard's Room +// This file is generated automatically. All manually added changes will be removed when running the Converter. +"npc/003-2-0/_warps.txt", diff --git a/npc/003-2-0/_warps.txt b/npc/003-2-0/_warps.txt new file mode 100644 index 000000000..c88e5c3f2 --- /dev/null +++ b/npc/003-2-0/_warps.txt @@ -0,0 +1,3 @@ +// This file is generated automatically. All manually added changes will be removed when running the Converter. +// Map 003-2-0: Nard's Room warps +003-2-0,19,27,0 warp #003-2-0_19_27 0,0,003-2-1,32,28 diff --git a/npc/003-2-1/_import.txt b/npc/003-2-1/_import.txt new file mode 100644 index 000000000..4e3c5e472 --- /dev/null +++ b/npc/003-2-1/_import.txt @@ -0,0 +1,3 @@ +// Map 003-2-1: First Deck +// This file is generated automatically. All manually added changes will be removed when running the Converter. +"npc/003-2-1/_warps.txt", diff --git a/npc/003-2-1/_warps.txt b/npc/003-2-1/_warps.txt new file mode 100644 index 000000000..b3d603825 --- /dev/null +++ b/npc/003-2-1/_warps.txt @@ -0,0 +1,5 @@ +// This file is generated automatically. All manually added changes will be removed when running the Converter. +// Map 003-2-1: First Deck warps +003-2-1,19,28,0 warp #003-2-1_19_28 0,0,004-1,193,109 +003-2-1,33,28,0 warp #003-2-1_33_28 0,0,003-2-0,20,27 +003-2-1,31,25,0 warp #003-2-1_31_25 0,0,003-2-2,72,29 diff --git a/npc/003-2-2/_import.txt b/npc/003-2-2/_import.txt new file mode 100644 index 000000000..94bb2c660 --- /dev/null +++ b/npc/003-2-2/_import.txt @@ -0,0 +1,5 @@ +// Map 003-2-2: Second Deck +// This file is generated automatically. All manually added changes will be removed when running the Converter. +"npc/003-2-2/_mobs.txt", +"npc/003-2-2/_savepoints.txt", +"npc/003-2-2/_warps.txt", diff --git a/npc/003-2-2/_mobs.txt b/npc/003-2-2/_mobs.txt new file mode 100644 index 000000000..b727a1f6f --- /dev/null +++ b/npc/003-2-2/_mobs.txt @@ -0,0 +1,3 @@ +// This file is generated automatically. All manually added changes will be removed when running the Converter. +// Map 003-2-2: Second Deck mobs +003-2-2,52,32,21,9 monster Piou 1002,3,30000,20000 diff --git a/npc/003-2-2/_savepoints.txt b/npc/003-2-2/_savepoints.txt new file mode 100644 index 000000000..871cdf3b2 --- /dev/null +++ b/npc/003-2-2/_savepoints.txt @@ -0,0 +1,47 @@ +// This file is generated automatically. All manually added changes will be removed when running the Converter. +// Map 003-2-2: Second Deck saves +003-2-2,40,37,0 script #save_003-2-2_40_37 NPC_SAVE_POINT,{ + savepointparticle .map$, .x, .y, CURRENT_INN; + close; + +OnInit: + .distance = 2; + .sex = G_OTHER; + end; +} +003-2-2,46,37,0 script #save_003-2-2_46_37 NPC_SAVE_POINT,{ + savepointparticle .map$, .x, .y, CURRENT_INN; + close; + +OnInit: + .distance = 2; + .sex = G_OTHER; + end; +} +003-2-2,55,40,0 script #save_003-2-2_55_40 NPC_SAVE_POINT,{ + savepointparticle .map$, .x, .y, CURRENT_INN; + close; + +OnInit: + .distance = 2; + .sex = G_OTHER; + end; +} +003-2-2,50,38,0 script #save_003-2-2_50_38 NPC_SAVE_POINT,{ + savepointparticle .map$, .x, .y, CURRENT_INN; + close; + +OnInit: + .distance = 2; + .sex = G_OTHER; + end; +} +003-2-2,53,38,0 script #save_003-2-2_53_38 NPC_SAVE_POINT,{ + savepointparticle .map$, .x, .y, CURRENT_INN; + close; + +OnInit: + .distance = 2; + .sex = G_OTHER; + end; +} diff --git a/npc/003-2-2/_warps.txt b/npc/003-2-2/_warps.txt new file mode 100644 index 000000000..dd4948947 --- /dev/null +++ b/npc/003-2-2/_warps.txt @@ -0,0 +1,3 @@ +// This file is generated automatically. All manually added changes will be removed when running the Converter. +// Map 003-2-2: Second Deck warps +003-2-2,72,30,0 warp #003-2-2_72_30 0,0,003-2-1,31,26 diff --git a/npc/004-0/_import.txt b/npc/004-0/_import.txt new file mode 100644 index 000000000..e7a3c06d7 --- /dev/null +++ b/npc/004-0/_import.txt @@ -0,0 +1,3 @@ +// Map 004-0: Oceania +// This file is generated automatically. All manually added changes will be removed when running the Converter. +"npc/004-0/_warps.txt", diff --git a/npc/004-0/_warps.txt b/npc/004-0/_warps.txt new file mode 100644 index 000000000..a92576de9 --- /dev/null +++ b/npc/004-0/_warps.txt @@ -0,0 +1,3 @@ +// This file is generated automatically. All manually added changes will be removed when running the Converter. +// Map 004-0: Oceania warps +004-0,6,3,0 warp #004-0_6_3 0,0,004-1-1,55,72 diff --git a/npc/004-1-1/_import.txt b/npc/004-1-1/_import.txt new file mode 100644 index 000000000..991283715 --- /dev/null +++ b/npc/004-1-1/_import.txt @@ -0,0 +1,3 @@ +// Map 004-1-1: Light Armor Shop +// This file is generated automatically. All manually added changes will be removed when running the Converter. +"npc/004-1-1/_warps.txt", diff --git a/npc/004-1-1/_warps.txt b/npc/004-1-1/_warps.txt new file mode 100644 index 000000000..4c67ee852 --- /dev/null +++ b/npc/004-1-1/_warps.txt @@ -0,0 +1,4 @@ +// This file is generated automatically. All manually added changes will be removed when running the Converter. +// Map 004-1-1: Light Armor Shop warps +004-1-1,30,35,0 warp #004-1-1_30_35 0,0,001-1,51,66 +004-1-1,37,46,0 warp #004-1-1_37_46 0,0,004-1,55,72 diff --git a/npc/004-1/_import.txt b/npc/004-1/_import.txt new file mode 100644 index 000000000..31c31230f --- /dev/null +++ b/npc/004-1/_import.txt @@ -0,0 +1,3 @@ +// Map 004-1: candor +// This file is generated automatically. All manually added changes will be removed when running the Converter. +"npc/004-1/_warps.txt", diff --git a/npc/004-1/_warps.txt b/npc/004-1/_warps.txt new file mode 100644 index 000000000..e7794ef46 --- /dev/null +++ b/npc/004-1/_warps.txt @@ -0,0 +1,4 @@ +// This file is generated automatically. All manually added changes will be removed when running the Converter. +// Map 004-1: candor warps +004-1,6,3,0 warp #004-1_6_3 0,0,004-1-1,37,45 +004-1,30,17,0 warp #004-1_30_17 0,0,003-2-1,20,28 diff --git a/npc/_import.txt b/npc/_import.txt index 202da4229..d2c804c0e 100644 --- a/npc/_import.txt +++ b/npc/_import.txt @@ -5,7 +5,6 @@ @include "npc/000-0/_import.txt" @include "npc/000-1-1/_import.txt" @include "npc/000-1-2/_import.txt" -@include "npc/000-1-7-3/_import.txt" @include "npc/000-1-9/_import.txt" @include "npc/000-1/_import.txt" @include "npc/000-2-0/_import.txt" @@ -60,6 +59,13 @@ @include "npc/001-3-0/_import.txt" @include "npc/001-3-1/_import.txt" @include "npc/002-1/_import.txt" +@include "npc/003-1/_import.txt" +@include "npc/003-2-0/_import.txt" +@include "npc/003-2-1/_import.txt" +@include "npc/003-2-2/_import.txt" +@include "npc/004-0/_import.txt" +@include "npc/004-1-1/_import.txt" +@include "npc/004-1/_import.txt" @include "npc/008-1/_import.txt" @include "npc/008-2-0/_import.txt" @include "npc/008-2-1/_import.txt" -- cgit v1.2.3-60-g2f50