From e4cfe98cab80c4fcba806d79c7b4fd37dc0252e2 Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Mon, 5 Aug 2019 16:46:46 -0300 Subject: Make alcohol effects last twice as long and write for reference how long the alcoholic drinks effects will last --- npc/items/alcohol.txt | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) (limited to 'npc/items') diff --git a/npc/items/alcohol.txt b/npc/items/alcohol.txt index ad91da8db..01eb4d4b0 100644 --- a/npc/items/alcohol.txt +++ b/npc/items/alcohol.txt @@ -51,8 +51,13 @@ OnUse: end; } } - .@deltatime=60*1000; // How long (in ms) each Alcohol point works? (max. 100 points) - // Default value is 1 minute per alcohol point - you'll be somber after at most two hours. + .@deltatime=2*60*1000; // How long (in ms) each Alcohol point works? (max. 100 points) + // Default value is 2 minutes per alcohol point - you'll be somber after at most four hours. + // Beer (7): 14 minutes + // Wine (16): 32 minutes + // Sake (25): 50 minutes + // Rum (40) : 80 minutes (1h20) + // Ale (70) : 140 minutes (2h20) // Taste is affected by users near you. // Each user raises exp bonus in 1.5%, capped to the beverage taste -- cgit v1.2.3-70-g09d2