From a0c100823c6437de9e5dfb67eb1db341cbb00fe3 Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Fri, 26 Apr 2019 22:50:04 -0300 Subject: Raise attack speed penalty on alcohol --- npc/items/alcohol.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'npc/items/alcohol.txt') diff --git a/npc/items/alcohol.txt b/npc/items/alcohol.txt index cfe6258b3..80f017118 100644 --- a/npc/items/alcohol.txt +++ b/npc/items/alcohol.txt @@ -81,8 +81,8 @@ OnUse: //debugmes "%d %d | %d %d | f t ", remaining_bonus(SC_CASH_PLUSEXP, false), remaining_bonus(SC_CASH_PLUSEXP, true), remaining_bonus(SC_ATTHASTE_INFINITY, false), remaining_bonus(SC_ATTHASTE_INFINITY, true); // For debuff I'll use inc_sc_bonus utilities (exp gain = atk speed loss) - @min=-remaining_bonus(SC_CASH_PLUSEXP, true); - @max=-remaining_bonus(SC_CASH_PLUSEXP, true); + @min=-(remaining_bonus(SC_CASH_PLUSEXP, true)*2); + @max=-(remaining_bonus(SC_CASH_PLUSEXP, true)*2); @type=SC_ATTHASTE_INFINITY; @delay=@Alcohol*(.@deltatime/1000); doevent "inc_sc_bonus::OnUse"; -- cgit v1.2.3-70-g09d2