From e4fb06529d6f26eef45930094607324504d8c836 Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Thu, 13 Sep 2018 14:14:53 -0300 Subject: This should simplify pet_detective logic --- npc/functions/petsales.txt | 30 ++++++++++++++++++++++++++++++ 1 file changed, 30 insertions(+) create mode 100644 npc/functions/petsales.txt (limited to 'npc/functions') diff --git a/npc/functions/petsales.txt b/npc/functions/petsales.txt new file mode 100644 index 000000000..68dc46d24 --- /dev/null +++ b/npc/functions/petsales.txt @@ -0,0 +1,30 @@ +// TMW-2 Script +// Author: Jesusalva +// Desc: Grand Hunter Pet Quest Utils. +// Note: Remember to update GHQ and pet_detective on LoF Village (017-1) + +// Core logic for Pet Detective. Doesn't checks for stock, allowing exploits. +// MobID, ItemID, Base Value +function script PDQ_InnerSwitch { + + .@mid=getarg(0); + .@iid=getarg(1); + .@val=getarg(2, 30); + + .@price=.@val**(PETMEMO[GHQ_GetQuestIDByMonsterID(.@mid)]+1); + mesn; + mesq l("That'll cost you @@ @@.", .@price, getitemlink(.@iid)); + next; + if (askyesno() == ASK_YES) { + if (countitem(.@iid) >= .@price) { + delitem .@iid, .@price; + makepet .@mid; + getexp .@price*BaseLevel, 0; + PETMEMO[GHQ_GetQuestIDByMonsterID(.@mid)]+=1; + mesn; + mesq l("There you go!"); + return 1; + } + } + return 0; +} -- cgit v1.2.3-70-g09d2