From 839a57cfff7f724b068f50b25f2f8b634afaa3c5 Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Wed, 4 Sep 2019 15:04:18 -0300 Subject: Item may break more often while refining. --- npc/functions/refine.txt | 22 +++++++++++----------- 1 file changed, 11 insertions(+), 11 deletions(-) (limited to 'npc/functions') diff --git a/npc/functions/refine.txt b/npc/functions/refine.txt index 6275c042c..55d39c497 100644 --- a/npc/functions/refine.txt +++ b/npc/functions/refine.txt @@ -153,17 +153,6 @@ function script refineMaster { mesc l("Weapons: +8 attack, +8 magic attack"); mesc l("Armors: +3~5 defense"); next; - // Perhaps the item has broken? (~0.01% chance) - } else if (rand2(10000) <= 1) { - failedrefitem .@it; - mesc l("*CRASH*"); - next; - mesn; - mesq l("Ops... I hammered this stuff too hard... It's junk now."); - next; - mesn; - mesq l("Well, you were warned. Do you have any other stuff for me?"); - next; // Item is weakened. (1% per refine level) } else if (rand2(100) < .@rlv) { downrefitem .@it, 1; @@ -176,6 +165,17 @@ function script refineMaster { mesn; mesq l("I'm sure I could refine this again, if you bring me the payment and the reagents again."); next; + // Perhaps the item has broken? (~0.1% chance/refine level) + } else if (rand2(10000) <= 10*(.@rlv+1)) { + failedrefitem .@it; + mesc l("*CRASH*"); + next; + mesn; + mesq l("Ops... I hammered this stuff too hard... It's junk now."); + next; + mesn; + mesq l("Well, you were warned. Do you have any other stuff for me?"); + next; // Nothing happens } else { mesn; -- cgit v1.2.3-60-g2f50