From 8b92041194f57f4c0d2dfbef882111a83fb0fbfb Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Wed, 17 Jul 2019 14:05:55 -0300 Subject: Multiply this HP bit by further 5 which is the lowest DMG-per-Lvl boost I've seen. This means 3 lv 40 players will render 600 HP more to boss, besides the old HP boost (TotalPPL+Lv * 80). --- npc/functions/siege.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'npc/functions/siege.txt') diff --git a/npc/functions/siege.txt b/npc/functions/siege.txt index 6c9aba6b3..ef14e6e51 100644 --- a/npc/functions/siege.txt +++ b/npc/functions/siege.txt @@ -267,8 +267,8 @@ function script siege_boss { .@s+=getusers(1); - setunitdata(.@mg, UDT_MAXHP, .@bhp+(.@s*80)+.@val*getmapusers(.@m$)); - setunitdata(.@mg, UDT_HP, .@bhp+(.@s*80)+.@val*getmapusers(.@m$)); + setunitdata(.@mg, UDT_MAXHP, .@bhp+(.@s*80)+.@val*5*getmapusers(.@m$)); + setunitdata(.@mg, UDT_HP, .@bhp+(.@s*80)+.@val*5*getmapusers(.@m$)); setunitdata(.@mg, UDT_ATKMAX, .@bat+(.@s*5)); setunitdata(.@mg, UDT_DEF, .@bdf+(.@s*4)); -- cgit v1.2.3-60-g2f50