From 1bc491509e9eab08b45738d3b799150fb658ba24 Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Sat, 11 May 2019 17:32:46 -0300 Subject: Do not let Difficulty affect monster level that much --- npc/functions/siege.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'npc/functions/siege.txt') diff --git a/npc/functions/siege.txt b/npc/functions/siege.txt index 9a756f221..78529cbb7 100644 --- a/npc/functions/siege.txt +++ b/npc/functions/siege.txt @@ -88,7 +88,7 @@ function script siege_selectmob { .@tp=getarg(2, 0); // We don't need .@dif, so we convert difficulty to levels - .@blv+=.@dif; + .@blv+=(.@dif/3); deletearray $@SIEGE_TMPMOBS; setarray $@SIEGE_TMPMOBS, ManaGhost, CandiedSlime, Bif, SlimeBlast; -- cgit v1.2.3-60-g2f50