From a94848e37f4457f15761f16de9336d7da7dbc1fd Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Wed, 5 Jun 2019 15:45:44 -0300 Subject: Tweak balance, make calculations, write down a table --- npc/craft/options.txt | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) (limited to 'npc/craft') diff --git a/npc/craft/options.txt b/npc/craft/options.txt index 84ff8be3b..61e7a645b 100644 --- a/npc/craft/options.txt +++ b/npc/craft/options.txt @@ -784,7 +784,14 @@ function script csysGUI_OptLearnMenu { // csysGUI_RaiseOpt( cr ) // Returns true if can raise group, false otherwise // You can't raise if max level (200) is exceeded -// A level 50 average would result to: 1 Splash Radius, 100% EXP, 500 HP +// At current max level (200) you'll have at most the following bonuses: +// 1 Splash Radius, 100% EXP, 500 HP, 300% SC RESIST, 80 AGI, 200 ATK, 100 STR +// At ONE QUARTER max level (50) you'll have at most the following bonuses: +// 1 Splash Radius, 25% EXP, 125 HP, 75% SC RESIST, 20 AGI, 50 ATK, 25 STR +// At level 10 it will be: +// 1 Splash Radius, 5% EXP, 25 HP, 15% SC RESIST, 4 AGI, 10 ATK, 5 STR +// At level 1 it will be: +// 1 Splash Radius, 1% EXP, 2~3 HP, 1~2% SC RESIST, 1 AGI, 1 ATK, 1 STR function script csysGUI_RaiseOpt { .@sk=getarg(0); .@pc=csysGUI_OptPrice(.@sk); -- cgit v1.2.3-60-g2f50