From a8020cd4c5c60db1ff70b980977b44d735ef0c8a Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Mon, 10 Jun 2019 00:41:44 -0300 Subject: Add the two hand weapons and update JSaves Grimorium --- npc/craft/recipes.txt | 19 +++++++++++++++++-- 1 file changed, 17 insertions(+), 2 deletions(-) (limited to 'npc/craft') diff --git a/npc/craft/recipes.txt b/npc/craft/recipes.txt index 0f97f92e5..ded8fd226 100644 --- a/npc/craft/recipes.txt +++ b/npc/craft/recipes.txt @@ -157,8 +157,8 @@ function readCrafting { next; mesc l("List of known crafting recipes:"); mes ""; - // Melee Weapons: Never use Titanium nor Lead - mesc "----------"+l("Melee Weapon Recipes")+"----------", 2; + // Melee Weapons: Never use Titanium nor Lead. Iron-based, no silver + mesc "----------"+l("One Hand Weapon Recipes")+"----------", 2; showRecipe(CraftWoodenSword, WoodenSword, 20, WoodenLog, 5, RawLog, @@ -182,6 +182,19 @@ function readCrafting { 24, Coal, 1, EverburnPowder); next; + // Two Hands Melee Weapons: Never use Titanium nor Lead. Silver-based. + mesc "----------"+l("Two Hands Weapon Recipes")+"----------", 2; + showRecipe(CraftMiereCleaver, MiereCleaver, + 12, SilverIngot, + 1, TinIngot, + 8, Coal, + 1, EverburnPowder); + showRecipe(CraftBroadsword, Broadsword, + 27, SilverIngot, + 1, TinIngot, + 20, Coal, + 1, EverburnPowder); + next; // Magical Weapons: Wood + powders mesc "----------"+l("Magical Weapon Recipes")+"----------", 2; showRecipe(CraftTrainingWand, TrainingWand, @@ -338,11 +351,13 @@ function script MakeBlueprint { if (.@rarity & CRAFT_ADVANCED) { array_push(.@recipes, CraftBacksword); array_push(.@recipes, CraftShortsword); + array_push(.@recipes, CraftMiereCleaver); array_push(.@recipes, CraftPynRevolver); array_push(.@recipes, CraftApprenticeWand); } if (.@rarity & CRAFT_EXPERT) { array_push(.@recipes, CraftGoldenRing); + array_push(.@recipes, CraftBroadsword); array_push(.@recipes, CraftPynRifle); array_push(.@recipes, CraftPynGatling); array_push(.@recipes, CraftLeaderWand); -- cgit v1.2.3-60-g2f50