From 1fc876e6ffe9c2c3dd39c0d28b379c8209977a0a Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Sat, 27 Jul 2019 18:28:27 -0300 Subject: Passive Playstyle: Now you get monster points in the following cases: Fishing (=bait rarity). Treasure Hunting (=20% from Job Level). Both are about a Maggot Kill. Crafting gives full job level (about a Dark Lizard kill) --- npc/craft/smith.txt | 3 +++ 1 file changed, 3 insertions(+) (limited to 'npc/craft/smith.txt') diff --git a/npc/craft/smith.txt b/npc/craft/smith.txt index 71f6a47f5..87dc9d55d 100644 --- a/npc/craft/smith.txt +++ b/npc/craft/smith.txt @@ -62,6 +62,9 @@ function script SmithSystem { // Get experience for the craft .@xp=getiteminfo(.@it, ITEMINFO_SELLPRICE); getexp .@xp+BaseLevel, (.@xp/3)+BaseLevel+JobLevel; + // Monster points too, if appliable - by your Job Level + if (MPQUEST) + Mobpt+=JobLevel; .success=true; } else { -- cgit v1.2.3-70-g09d2