From 134e35a4581057003d53541f936d55ff09b9a57e Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Fri, 9 Aug 2019 19:06:39 -0300 Subject: summon() now returns gid - as of beta.patch2 v4 --- npc/config/magic.txt | 2 -- 1 file changed, 2 deletions(-) (limited to 'npc/config') diff --git a/npc/config/magic.txt b/npc/config/magic.txt index fddf3cb6e..b21a5e6e9 100644 --- a/npc/config/magic.txt +++ b/npc/config/magic.txt @@ -74,12 +74,10 @@ function script SummonMagic { // The 35~50 is not a defect, remember skill starts at level 1... for (.@i = 0; .@i < (.@lv+(.@adj-1))/.@adj; .@i++) { .@mids=summon("Summoned Monster", .@id, rand(35,50)+.@lv*10); - /* TODO: summon() don't return GID .@bhp=getunitdata(.@mids, UDT_MAXHP); .@lvx=max(0, (.@lv-1)*.@bhp/50); setunitdata(.@mids, UDT_MAXHP, .@bhp+.@lvx); setunitdata(.@mids, UDT_HP, .@bhp+.@lvx); - */ } dispbottom l("All monsters summoned!"); return; -- cgit v1.2.3-60-g2f50