From e182b55b6ccee7e74079a9c2a7ac16d22d8a49d2 Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Tue, 18 Jun 2019 12:34:28 -0300 Subject: Let the Scout accompain Isbamuth. --- npc/023-3-1/logic.txt | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'npc/023-3-1') diff --git a/npc/023-3-1/logic.txt b/npc/023-3-1/logic.txt index c1e4751a3..10338f58a 100644 --- a/npc/023-3-1/logic.txt +++ b/npc/023-3-1/logic.txt @@ -161,7 +161,7 @@ OnE07: .@n$=instance_npcname(.name$); @SCOUT=monster(.@m$, 43, 29, l("Assassin"), HoodedNinja, 1, .@n$+"::OnMobDie"); - sc_start(SC_STUN, 7500, 1, 10000, SCFLAG_NOAVOID|SCFLAG_FIXEDTICK, @SCOUT); + sc_start(SC_STUN, 12000, 1, 10000, SCFLAG_NOAVOID|SCFLAG_FIXEDTICK, @SCOUT); unitemote(@SCOUT, E_KITTY); unitstop(@ISBAMUTH); @@ -215,7 +215,9 @@ OnE12: // A warp to non-instanced version to prevent death sprite from showing up. unitwarp(@ISBAMUTH, "023-3-1", 45, 45); + unitwarp(@SCOUT); unitkill(@ISBAMUTH); + unitkill(@SCOUT); @ISBAMUTH=0; mapannounce(.@m$, "##2"+l("Victory Conditions: Defeat all enemies!"), 0); mapannounce(.@m$, "##1"+l("Defeat Conditions: Your death!"), 0); -- cgit v1.2.3-60-g2f50