From c5badd7d070e2ade391d512818f4e5ee62dd82b2 Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Sun, 30 Dec 2018 11:00:16 -0200 Subject: Maximum NPC size is 24 char, and #water_animation have 16. What a waste of resources! Only 6 chars to name (_ and ID doesn't count)? Rename to #fishing on troubling NPCs. --- npc/020-1/wateranimation.txt | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'npc/020-1') diff --git a/npc/020-1/wateranimation.txt b/npc/020-1/wateranimation.txt index f2eb9cffb..9876cf6da 100644 --- a/npc/020-1/wateranimation.txt +++ b/npc/020-1/wateranimation.txt @@ -5,7 +5,7 @@ // Description: // Water animations, splash, fishes, etc... -020-1,82,73,0 script #water_animation_nivalis0 NPC_WATER_SPLASH,{ +020-1,82,73,0 script #fishing_nivalis0 NPC_WATER_SPLASH,{ fishing(1, CommonCarp, IceCube, GrassCarp); // begin or continue fishing @@ -17,8 +17,8 @@ OnInit: end; } -020-1,87,73,0 duplicate(#water_animation_nivalis0) #water_animation_nivalis1 NPC_WATER_SPLASH -020-1,31,52,0 duplicate(#water_animation_nivalis0) #water_animation_nivalis2 NPC_WATER_SPLASH -020-1,30,63,0 duplicate(#water_animation_nivalis0) #water_animation_nivalis3 NPC_WATER_SPLASH -020-1,64,127,0 duplicate(#water_animation_nivalis0) #water_animation_nivalis4 NPC_WATER_SPLASH +020-1,87,73,0 duplicate(#fishing_nivalis0) #fishing_nivalis1 NPC_WATER_SPLASH +020-1,31,52,0 duplicate(#fishing_nivalis0) #fishing_nivalis2 NPC_WATER_SPLASH +020-1,30,63,0 duplicate(#fishing_nivalis0) #fishing_nivalis3 NPC_WATER_SPLASH +020-1,64,127,0 duplicate(#fishing_nivalis0) #fishing_nivalis4 NPC_WATER_SPLASH -- cgit v1.2.3-60-g2f50