From 090edd8dc2333407b92361fcea0447112330be05 Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Sun, 18 Nov 2018 18:27:38 -0200 Subject: Make the standard weapons sold by Pyndragon weaker and cheaper. This allows Dustynator (quest weapon) to shine. --- npc/017-4/pyndragon.txt | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'npc/017-4/pyndragon.txt') diff --git a/npc/017-4/pyndragon.txt b/npc/017-4/pyndragon.txt index 6a6241e06..516dad4f4 100644 --- a/npc/017-4/pyndragon.txt +++ b/npc/017-4/pyndragon.txt @@ -58,9 +58,9 @@ else mesq l("Good @@. My name is @@ and I make @@.", l("day"), .name$, l("firearms")); next; - if (BaseLevel < 60) + if (BaseLevel < 50) goto L_TooWeak; - else if (BaseLevel < 70) + else if (BaseLevel < 60) goto L_Weak; goto L_Menu; @@ -71,7 +71,7 @@ L_TooWeak: L_Weak: mesn; - mesq l("You need level 70 to use these guns, but if you want to start collecting materials, you're allowed to."); + mesq l("You need level 60 to use these guns, but if you want to start collecting materials, you're allowed to."); next; goto L_Menu; @@ -110,16 +110,16 @@ L_Craft: switch (@menu) { case 2: - craft_gun( LeadIngot, 6, TitaniumIngot, 6, Coal, 12, PynRevolver, 15000 ); + craft_gun( LeadIngot, 5, TitaniumIngot, 5, Coal, 11, PynRevolver, 15000 ); goto L_Craft; case 3: - craft_gun( LeadIngot, 8, TitaniumIngot, 8, Coal, 15, PynRifle, 15000 ); + craft_gun( LeadIngot, 7, TitaniumIngot, 7, Coal, 14, PynRifle, 15000 ); goto L_Craft; case 4: - craft_gun( LeadIngot, 8, TitaniumIngot, 8, Coal, 15, PynGatling, 15000 ); + craft_gun( LeadIngot, 7, TitaniumIngot, 7, Coal, 14, PynGatling, 15000 ); goto L_Craft; case 5: - craft_gun( LeadIngot, 12, TitaniumIngot, 12, Coal, 18, PynShotgun, 60000 ); + craft_gun( LeadIngot, 11, TitaniumIngot, 11, Coal, 16, PynShotgun, 60000 ); goto L_Craft; } goto L_Menu; -- cgit v1.2.3-60-g2f50