From 960dee60bbd65262c951bfed1f8eea067d26a35f Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Sun, 18 Aug 2019 01:26:39 -0300 Subject: Minor improvements and corrections. This allows sieges to keep happening until the Fortress is sieged itself. --- npc/017-10/dispatcher.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'npc/017-10') diff --git a/npc/017-10/dispatcher.txt b/npc/017-10/dispatcher.txt index 5dbbf96f5..82be5fd2a 100644 --- a/npc/017-10/dispatcher.txt +++ b/npc/017-10/dispatcher.txt @@ -65,7 +65,7 @@ L_Main: rif(gethominfo(6) >= 15, l("Deploy to Slime Nest [2h]")), rif(gethominfo(6) >= 30, l("Deploy to Snake Pit [3h]")), rif(gethominfo(6) >= 55, l("Deploy to Dangerous Area [6h]")), - rif(gethominfo(6) >= 80 && GAME_STORYLINE >= 4, l("Deploy to Monster King Basement [8h]")), + rif(gethominfo(6) >= 80 && $GAME_STORYLINE >= 4, l("Deploy to Monster King Basement [8h]")), "", l("Deploy to The Market [1h]"), l("Don't deploy"); -- cgit v1.2.3-60-g2f50