From 15e75f3b96e0e5e156b5511590f3d4d7d10d5912 Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Thu, 30 Apr 2020 14:34:35 -0300 Subject: Prototype for Kamelot Chests The treasure chests are Iilia-level --- npc/014-4/kamelot.txt | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'npc/014-4') diff --git a/npc/014-4/kamelot.txt b/npc/014-4/kamelot.txt index f6cf38488..c549741f9 100644 --- a/npc/014-4/kamelot.txt +++ b/npc/014-4/kamelot.txt @@ -20,7 +20,7 @@ // 16 - Magic Seal Broken // 32 - Boss cutscene seen (presumably, victory) // 64 - Boss defeated -// $KAMELOT_KEY [ guild_id ] = (bitmask) Keys and Lockpicks +// $KAMELOT_KEYMASK [ guild_id ] = (bitmask) Keys and Lockpicks // 1 - Treasure A (Boss Room key) // 2 - Treasure B // 4 - Treasure C @@ -42,7 +42,7 @@ // 65536 - Cell XII 38,27 // If more than 12 players, loop back -// $KAMELOT_KEYMASK [ guild_id ] = Which bit was assigned as the key +// $KAMELOT_KEY [ guild_id ] = Which bit was assigned as the key // $KAMELOT_COOLDOWN [ guild_id ] = Last attempt (weekly attempts) // KamelotCleanup(guildid) @@ -52,6 +52,7 @@ function script KamelotCleanup { $@KAMELOT_WAVE[.@g]=0; $KAMELOT_MX[.@g]=0; $KAMELOT_PC[.@g]=0; + $KAMELOT_KEY[.@g]=0; $KAMELOT_QUEST[.@g]=0; $KAMELOT_KEYMASK[.@g]=0; return; -- cgit v1.2.3-70-g09d2