From 3d5090e2aa2ec3d7ca2cbe662c2922eb8d115b2a Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Sat, 4 May 2019 01:38:07 -0300 Subject: Cannot travel to Woodlands at all, if the siege is in Hurnscald --- npc/009-1/guards.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'npc/009-1') diff --git a/npc/009-1/guards.txt b/npc/009-1/guards.txt index 9ad87b43c..24a0652da 100644 --- a/npc/009-1/guards.txt +++ b/npc/009-1/guards.txt @@ -14,7 +14,7 @@ mesq l("Was not it only flooded constantly, the graveyard is not too far. If you stray away from the path, you'll get lost."); next; .@fd=!(getmapmask("011-3")&1024); // .@fd - is flooded? - if (!.@fd) { + if (!.@fd && $GAME_STORYLINE >= 1) { mesn; // There's a limit on how much info I can send with @@ mesq l("Various people already went missing, including GMs. This is why if you plan to cross, ") + b(l("You won't be allowed to walk sideways, except to avoid a monster or two.")); -- cgit v1.2.3-70-g09d2