From a35c646fee0d3733f8f1a67f65a4bcd6103f7971 Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Tue, 3 Jul 2018 18:10:28 -0300 Subject: Fix second boss spawn point of Second Dungeon - Party Lair --- npc/008-2/master.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'npc/008-2/master.txt') diff --git a/npc/008-2/master.txt b/npc/008-2/master.txt index ea8d1d769..88aca8f83 100644 --- a/npc/008-2/master.txt +++ b/npc/008-2/master.txt @@ -99,7 +99,7 @@ OnTouch: // TODO: Instance for party // TODO: Second Floor npctalk l("@@: Fight!", getpartyname(getcharid(1))); - monster "008-2", rand(37,54), rand(109,122), "Second Dungeon Boss", BanditLord, 1, "Second Dungeon Master::OnBossDeath"; + monster "008-2", rand(74,84), rand(241,250), "Second Dungeon Boss", BanditLord, 1, "Second Dungeon Master::OnBossDeath"; close; -- cgit v1.2.3-60-g2f50