From 70a323d2f9a3256bf3b82ae3d5d4f8c493211a97 Mon Sep 17 00:00:00 2001 From: Saulc Date: Sun, 17 Jun 2018 08:05:57 +0000 Subject: Add +5% exp reward to each quest! and add some exp if nothing exist. --- npc/005-7/nurse.txt | 6 +++--- npc/005-7/trainer.txt | 9 +++++---- 2 files changed, 8 insertions(+), 7 deletions(-) (limited to 'npc/005-7') diff --git a/npc/005-7/nurse.txt b/npc/005-7/nurse.txt index c6c7c1401..0b1e8e842 100644 --- a/npc/005-7/nurse.txt +++ b/npc/005-7/nurse.txt @@ -46,21 +46,21 @@ L_Help: mesq l("Thanks a lot!"); if (getq(CandorQuest_Nurse) == 0) { - getexp 20,0; + getexp 21,0; Zeny = Zeny + 200; setq CandorQuest_Nurse, 1; close; } if (getq(CandorQuest_Nurse) == 1) { - getexp 10,0; + getexp 11,0; Zeny = Zeny + 100; setq CandorQuest_Nurse, 2; close; } if (getq(CandorQuest_Nurse) == 2) { - getexp 5,0; + getexp 6,0; Zeny = Zeny + 50; setq CandorQuest_Nurse, 3; close; diff --git a/npc/005-7/trainer.txt b/npc/005-7/trainer.txt index 7868a82e1..b33e9372e 100644 --- a/npc/005-7/trainer.txt +++ b/npc/005-7/trainer.txt @@ -69,7 +69,7 @@ L_Trainment: mesq l("You are killing @@. They are usually at the crops.", getmonsterlink(Maggot)); } else if (.@q == 2) { mesq l("Good job! Here is your reward! (40 xp 25 gp)"); - getexp 40, 0; + getexp 30, 0; set Zeny, Zeny + 25; setq CandorQuest_Trainer, 3, 0; } else if (.@q == 3) { @@ -81,7 +81,7 @@ L_Trainment: mesq l("You are killing @@ at the storehouse.", getmonsterlink(HouseMaggot)); } else if (.@q == 5) { mesq l("Perfect! Here is your reward! (40 xp 25 gp)"); - getexp 40, 0; + getexp 42, 0; set Zeny, Zeny + 25; setq CandorQuest_Trainer, 6, 0; } else if (.@q == 6) { @@ -93,7 +93,7 @@ L_Trainment: mesq l("You are killing @@ at the beach.", getmonsterlink(CandorScorpion)); } else if (.@q == 8) { mesq l("Managed to drop anything? It requires more luck than skill. Here is your reward. (40 xp 25 gp)"); - getexp 40, 0; + getexp 53, 0; set Zeny, Zeny + 25; setq CandorQuest_Trainer, 9, 0; } else if (.@q == 9) { @@ -106,7 +106,7 @@ L_Trainment: } else if (.@q == 11) { mesq l("Congratulations! Here is your reward (40 xp 25 gp)."); mesq l("You completed your trainment, so you're getting 50 bonus experience points. If you level up, use your stat points wisely!"); - getexp 90, 0; + getexp 70, 0; set Zeny, Zeny + 25; setq CandorQuest_Trainer, 12, 0; } else if (.@q == 12 && BaseLevel >= 9) { @@ -120,6 +120,7 @@ L_Trainment: mesq l("Wow! You did it! I do not think anyone else could have done that."); mesq l("Here, take this @@ - you deserve it! And here is 200 GP to buy a better weapon.", getitemlink(CandorHeadBand)); inventoryplace CandorHeadBand, 1; + getexp 80, 5; getitem CandorHeadBand, 1; set Zeny, Zeny + 200; setq CandorQuest_Trainer, 15, 0; -- cgit v1.2.3-60-g2f50